Yukie Matsuo
aka:
松尾 行恵
Moby ID: 329993
Credits (15 credits on 11 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Ace Combat 5: The Unsung War (2004, PlayStation 2) | 3D Character Modeling & Rendering |
Ridge Racer V (2000, PlayStation 2) | 3D Character Model Design |
Ace Combat 3: Electrosphere (1999, PlayStation) | 3DCG (松尾 行恵) |
R4: Ridge Racer Type 4 (1998, PlayStation) | 2D Graphic / 3D Model Design |
2D scrolling | |
---|---|
Tekken Tag Tournament 2 (2012, PlayStation 3) | Real-Time Demo Lighting |
SoulCalibur V (2012, Xbox 360) | Character Artists |
Kaze no Klonoa: Moonlight Museum (1999, WonderSwan) | Special Thanks |
Action | |
---|---|
Tekken Tag Tournament 2 (2012, PlayStation 3) | Real-Time Demo Lighting |
SoulCalibur V (2012, Xbox 360) | Character Artists |
Go Vacation (2011, Wii) | Image Design |
Ace Combat 5: The Unsung War (2004, PlayStation 2) | 3D Character Modeling & Rendering |
Ace Combat 3: Electrosphere (1999, PlayStation) | 3DCG (松尾 行恵) |
Kaze no Klonoa: Moonlight Museum (1999, WonderSwan) | Special Thanks |
Anime / Manga | |
---|---|
SoulCalibur V (2012, Xbox 360) | Character Artists |
Venus & Braves: Majo to Megami to Horobi no Yogen (2003, PlayStation 2) | Special Thanks (松尾 行恵) |
Seven: Molmorth no Kiheitai (2000, PlayStation 2) | Character Data Management (松尾 行恵) |
Arcade | |
---|---|
We Ski (2008, Wii) | Character Designers, Modeling |
R4: Ridge Racer Type 4 (1998, PlayStation) | 2D Graphic / 3D Model Design |
Automobile | |
---|---|
Ridge Racer V (2000, PlayStation 2) | 3D Character Model Design |
R4: Ridge Racer Type 4 (1998, PlayStation) | 2D Graphic / 3D Model Design |
Behind view | |
---|---|
Go Vacation (2011, Wii) | Image Design |
We Ski (2008, Wii) | Character Designers, Modeling |
Ace Combat 5: The Unsung War (2004, PlayStation 2) | 3D Character Modeling & Rendering |
Ridge Racer V (2000, PlayStation 2) | 3D Character Model Design |
Ace Combat 3: Electrosphere (1999, PlayStation) | 3DCG (松尾 行恵) |
R4: Ridge Racer Type 4 (1998, PlayStation) | 2D Graphic / 3D Model Design |
Direct control | |
---|---|
Go Vacation (2011, Wii) | Image Design |
Fantasy | |
---|---|
Venus & Braves: Majo to Megami to Horobi no Yogen (2003, PlayStation 2) | Special Thanks (松尾 行恵) |
Seven: Molmorth no Kiheitai (2000, PlayStation 2) | Character Data Management (松尾 行恵) |
Fighting | |
---|---|
Tekken Tag Tournament 2 (2012, PlayStation 3) | Real-Time Demo Lighting |
SoulCalibur V (2012, Xbox 360) | Character Artists |
Flight / aviation | |
---|---|
Ace Combat 5: The Unsung War (2004, PlayStation 2) | 3D Character Modeling & Rendering |
Ace Combat 3: Electrosphere (1999, PlayStation) | 3DCG (松尾 行恵) |
Isometric | |
---|---|
Venus & Braves: Majo to Megami to Horobi no Yogen (2003, PlayStation 2) | Special Thanks (松尾 行恵) |
Seven: Molmorth no Kiheitai (2000, PlayStation 2) | Character Data Management (松尾 行恵) |
Mini-games | |
---|---|
Go Vacation (2011, Wii) | Image Design |
Motion control | |
---|---|
Go Vacation (2011, Wii) | Image Design |
Olympiad / mixed sports | |
---|---|
Go Vacation (2011, Wii) | Image Design |
Party game | |
---|---|
Go Vacation (2011, Wii) | Image Design |
Platform | |
---|---|
Kaze no Klonoa: Moonlight Museum (1999, WonderSwan) | Special Thanks |
Puzzle elements | |
---|---|
Kaze no Klonoa: Moonlight Museum (1999, WonderSwan) | Special Thanks |
Racing / Driving | |
---|---|
Go Vacation (2011, Wii) | Image Design |
Ridge Racer V (2000, PlayStation 2) | 3D Character Model Design |
R4: Ridge Racer Type 4 (1998, PlayStation) | 2D Graphic / 3D Model Design |
Regional differences | |
---|---|
Ace Combat 3: Electrosphere (1999, PlayStation) | 3DCG (松尾 行恵) |
Role-playing (RPG) | |
---|---|
Venus & Braves: Majo to Megami to Horobi no Yogen (2003, PlayStation 2) | Special Thanks (松尾 行恵) |
Seven: Molmorth no Kiheitai (2000, PlayStation 2) | Character Data Management (松尾 行恵) |
Sandbox / open world | |
---|---|
Go Vacation (2011, Wii) | Image Design |
Shooter | |
---|---|
Ace Combat 5: The Unsung War (2004, PlayStation 2) | 3D Character Modeling & Rendering |
Ace Combat 3: Electrosphere (1999, PlayStation) | 3DCG (松尾 行恵) |
Side view | |
---|---|
Tekken Tag Tournament 2 (2012, PlayStation 3) | Real-Time Demo Lighting |
SoulCalibur V (2012, Xbox 360) | Character Artists |
Kaze no Klonoa: Moonlight Museum (1999, WonderSwan) | Special Thanks |
Snowboarding / skiing | |
---|---|
We Ski (2008, Wii) | Character Designers, Modeling |
Sports | |
---|---|
Go Vacation (2011, Wii) | Image Design |
We Ski (2008, Wii) | Character Designers, Modeling |
Strategy / tactics | |
---|---|
Venus & Braves: Majo to Megami to Horobi no Yogen (2003, PlayStation 2) | Special Thanks (松尾 行恵) |
Seven: Molmorth no Kiheitai (2000, PlayStation 2) | Character Data Management (松尾 行恵) |
Street racing | |
---|---|
Ridge Racer V (2000, PlayStation 2) | 3D Character Model Design |
R4: Ridge Racer Type 4 (1998, PlayStation) | 2D Graphic / 3D Model Design |
Vehicle simulator | |
---|---|
Ace Combat 5: The Unsung War (2004, PlayStation 2) | 3D Character Modeling & Rendering |
Ridge Racer V (2000, PlayStation 2) | 3D Character Model Design |
Ace Combat 3: Electrosphere (1999, PlayStation) | 3DCG (松尾 行恵) |
R4: Ridge Racer Type 4 (1998, PlayStation) | 2D Graphic / 3D Model Design |