Davide Pasca
Moby ID: 33383
Credits (8 credits on 8 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Zeitgeist (1996, Windows) | Developed by |
Santa Slayer (1996, Windows) | Programmers |
2D scrolling | |
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Nebula Fighter (1997, Windows) | Additional Programming |
3rd-person (Other) | |
---|---|
Final Fantasy VIII (2000, Windows) | Software Engineers |
Battle Arena Toshinden (1996, DOS) | Programming |
Action | |
---|---|
Tetris: The Grand Master 3 - Terror-Instinct (2005, Arcade) | Programmer |
Space Treat (2002, Atari 2600) | Acknowledgments (Kazzuya) |
Oddworld: Abe's Oddysee (1997, Windows) | Programming |
Nebula Fighter (1997, Windows) | Additional Programming |
Zeitgeist (1996, Windows) | Developed by |
Battle Arena Toshinden (1996, DOS) | Programming |
Santa Slayer (1996, Windows) | Programmers |
Anime / Manga | |
---|---|
Battle Arena Toshinden (1996, DOS) | Programming |
Arcade | |
---|---|
Space Treat (2002, Atari 2600) | Acknowledgments (Kazzuya) |
Nebula Fighter (1997, Windows) | Additional Programming |
Cinematic camera | |
---|---|
Final Fantasy VIII (2000, Windows) | Software Engineers |
Cyberpunk / dark sci-fi | |
---|---|
Oddworld: Abe's Oddysee (1997, Windows) | Programming |
Direct control | |
---|---|
Tetris: The Grand Master 3 - Terror-Instinct (2005, Arcade) | Programmer |
Final Fantasy VIII (2000, Windows) | Software Engineers |
Oddworld: Abe's Oddysee (1997, Windows) | Programming |
Battle Arena Toshinden (1996, DOS) | Programming |
Falling block puzzle | |
---|---|
Tetris: The Grand Master 3 - Terror-Instinct (2005, Arcade) | Programmer |
Fantasy | |
---|---|
Final Fantasy VIII (2000, Windows) | Software Engineers |
Battle Arena Toshinden (1996, DOS) | Programming |
Fighting | |
---|---|
Battle Arena Toshinden (1996, DOS) | Programming |
Fixed / flip-screen | |
---|---|
Tetris: The Grand Master 3 - Terror-Instinct (2005, Arcade) | Programmer |
Space Treat (2002, Atari 2600) | Acknowledgments (Kazzuya) |
Oddworld: Abe's Oddysee (1997, Windows) | Programming |
Japanese-style RPG (JRPG) | |
---|---|
Final Fantasy VIII (2000, Windows) | Software Engineers |
Menu structures | |
---|---|
Final Fantasy VIII (2000, Windows) | Software Engineers |
Platform | |
---|---|
Oddworld: Abe's Oddysee (1997, Windows) | Programming |
Puzzle | |
---|---|
Tetris: The Grand Master 3 - Terror-Instinct (2005, Arcade) | Programmer |
Oddworld: Abe's Oddysee (1997, Windows) | Programming |
Regional differences | |
---|---|
Final Fantasy VIII (2000, Windows) | Software Engineers |
Role-playing (RPG) | |
---|---|
Final Fantasy VIII (2000, Windows) | Software Engineers |
Sci-fi / futuristic | |
---|---|
Space Treat (2002, Atari 2600) | Acknowledgments (Kazzuya) |
Final Fantasy VIII (2000, Windows) | Software Engineers |
Oddworld: Abe's Oddysee (1997, Windows) | Programming |
Nebula Fighter (1997, Windows) | Additional Programming |
Zeitgeist (1996, Windows) | Developed by |
Shooter | |
---|---|
Nebula Fighter (1997, Windows) | Additional Programming |
Zeitgeist (1996, Windows) | Developed by |
Santa Slayer (1996, Windows) | Programmers |
Side view | |
---|---|
Tetris: The Grand Master 3 - Terror-Instinct (2005, Arcade) | Programmer |
Space Treat (2002, Atari 2600) | Acknowledgments (Kazzuya) |
Oddworld: Abe's Oddysee (1997, Windows) | Programming |
Nebula Fighter (1997, Windows) | Additional Programming |
Top-down | |
---|---|
Final Fantasy VIII (2000, Windows) | Software Engineers |
Turn-based | |
---|---|
Final Fantasy VIII (2000, Windows) | Software Engineers |