Simon Clavet
Moby ID: 339168
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Simon Clavet is a gameplay/animation/physics programmer at Ubisoft Montreal. He previously studied Mathematics and Physics and developed fast fluid simulation algorithms (Particle-based Viscoelastic Fluid Simulation, SCA 2005).
Credited on 8 games
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For Honor (2017, Xbox One) | Animation Programmers |
Tom Clancy's Rainbow Six: Siege (2015, Windows) | Thanks |
Assassin's Creed IV: Black Flag (2013, Xbox 360) | Thanks |
Assassin's Creed III: The Tyranny of King Washington - The Redemption (2013, Windows) | Animation Programmers |
Assassin's Creed III (2012, PlayStation 3) | Animation Programmers |
James Cameron's Avatar: The Game (2009, Wii) | Gameplay Programming |
Tom Clancy's Splinter Cell: Conviction (2009, Windows) | Additional Programming |
Far Cry 2 (2008, Windows) | Additional Programming |
[ full credits ]
Frequent Collaborators
People- 8 games with Yves Guillemot
- 8 games with Jocelyn Daoust
- 8 games with Benoit Brière
- 8 games with Adam Novickas
- 8 games with Sébastien Hivon
- 8 games with Jimmy Boulianne
- 8 games with Nicholas Sweeney
- 8 games with Tony Key
- 8 games with Scott Dixon
- 8 games with Stéphane Grenier
Companies
- 8 games with Ubisoft Entertainment SA
- 7 games with Ubisoft Montréal
- 6 games with Valve Corporation
- 5 games with Ubisoft SRL
- 4 games with ak tronic Software & Services GmbH
- 4 games with Shanghai UBIsoft Computer...
- 4 games with Audiokinetic Inc.
- 4 games with Ubisoft, Inc.
- 3 games with Havok
- 3 games with Ubisoft Singapore Pte Ltd.
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