Takeshi Hoshino
Moby ID: 346197
Credits (7 credits on 5 games)
- by Role
- by Date
- by Moby Score
- by Genre
3rd-person (Other) | |
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Sonic the Hedgehog (2006, PlayStation 3) | CG Movie Modeling |
Onimusha: Dawn of Dreams (2006, PlayStation 2) | Designers |
Action | |
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Sonic Unleashed (2008, Xbox 360) | Sets & Props Modeling Department Artist |
NiGHTS: Journey of Dreams (2007, Wii) | Sets & Props Modeling Department: Artists |
Sonic the Hedgehog (2006, PlayStation 3) | CG Movie Modeling |
Onimusha: Dawn of Dreams (2006, PlayStation 2) | Designers |
Anime / Manga | |
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NiGHTS: Journey of Dreams (2007, Wii) | Sets & Props Modeling Department: Artists |
Sonic the Hedgehog (2006, PlayStation 3) | CG Movie Modeling |
Final Fantasy X (2001, PlayStation 2) | CG Designers |
Beat 'em up / brawler | |
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Sonic Unleashed (2008, Xbox 360) | Sets & Props Modeling Department Artist |
Behind view | |
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Sonic Unleashed (2008, Xbox 360) | Sets & Props Modeling Department Artist |
NiGHTS: Journey of Dreams (2007, Wii) | Sets & Props Modeling Department: Artists |
Final Fantasy X (2001, PlayStation 2) | CG Designers |
Diagonal-down | |
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Final Fantasy X (2001, PlayStation 2) | CG Designers |
Direct control | |
---|---|
NiGHTS: Journey of Dreams (2007, Wii) | Sets & Props Modeling Department: Artists |
Sonic the Hedgehog (2006, PlayStation 3) | CG Movie Modeling |
Final Fantasy X (2001, PlayStation 2) | CG Designers |
Fantasy | |
---|---|
NiGHTS: Journey of Dreams (2007, Wii) | Sets & Props Modeling Department: Artists |
Sonic the Hedgehog (2006, PlayStation 3) | CG Movie Modeling |
Onimusha: Dawn of Dreams (2006, PlayStation 2) | Designers |
Final Fantasy X (2001, PlayStation 2) | CG Designers |
Japan (Ancient/Classical/Medieval) | |
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Onimusha: Dawn of Dreams (2006, PlayStation 2) | Designers |
Japanese-style RPG (JRPG) | |
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Final Fantasy X (2001, PlayStation 2) | CG Designers |
Menu structures | |
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Final Fantasy X (2001, PlayStation 2) | CG Designers |
Middle East | |
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Sonic Unleashed (2008, Xbox 360) | Sets & Props Modeling Department Artist |
Multiple units/characters control | |
---|---|
Final Fantasy X (2001, PlayStation 2) | CG Designers |
Platform | |
---|---|
Sonic Unleashed (2008, Xbox 360) | Sets & Props Modeling Department Artist |
Sonic the Hedgehog (2006, PlayStation 3) | CG Movie Modeling |
Puzzle elements | |
---|---|
Sonic Unleashed (2008, Xbox 360) | Sets & Props Modeling Department Artist |
Sonic the Hedgehog (2006, PlayStation 3) | CG Movie Modeling |
Onimusha: Dawn of Dreams (2006, PlayStation 2) | Designers |
Quick Time Events (QTEs) | |
---|---|
Sonic Unleashed (2008, Xbox 360) | Sets & Props Modeling Department Artist |
Role-playing (RPG) | |
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Final Fantasy X (2001, PlayStation 2) | CG Designers |
Sci-fi / futuristic | |
---|---|
Final Fantasy X (2001, PlayStation 2) | CG Designers |
Side view | |
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Sonic Unleashed (2008, Xbox 360) | Sets & Props Modeling Department Artist |
NiGHTS: Journey of Dreams (2007, Wii) | Sets & Props Modeling Department: Artists |
Survival horror | |
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Onimusha: Dawn of Dreams (2006, PlayStation 2) | Designers |
Turn-based | |
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Final Fantasy X (2001, PlayStation 2) | CG Designers |