Tetsuro Kodama
Moby ID: 351975
Credits (5 credits on 5 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Anonymous;Code (2022, Nintendo Switch) | Background Artists |
Dragon Quest IX: Sentinels of the Starry Skies (2009, Nintendo DS) | Background |
3rd-person (Other) | |
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Dragon Quest XI: Echoes of an Elusive Age (2017, PlayStation 4) | Art Designers |
Tokyo Mirage Sessions ♯FE (2016, Wii U) | Event Storyboard |
Dragon Quest IX: Sentinels of the Starry Skies (2009, Nintendo DS) | Background |
Action | |
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Dragon Quest XI: Echoes of an Elusive Age (2017, PlayStation 4) | Art Designers |
Adventure | |
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Anonymous;Code (2022, Nintendo Switch) | Background Artists |
Anime / Manga | |
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Anonymous;Code (2022, Nintendo Switch) | Background Artists |
Dragon Quest XI: Echoes of an Elusive Age (2017, PlayStation 4) | Art Designers |
Tokyo Mirage Sessions ♯FE (2016, Wii U) | Event Storyboard |
Dragon Quest IX: Sentinels of the Starry Skies (2009, Nintendo DS) | Background |
Crime | |
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Anonymous;Code (2022, Nintendo Switch) | Background Artists |
Detective / mystery | |
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Anonymous;Code (2022, Nintendo Switch) | Background Artists |
Diagonal-down | |
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Final Fantasy Tactics (2007, PSP) | Conceptual Designer |
Direct control | |
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Dragon Quest XI: Echoes of an Elusive Age (2017, PlayStation 4) | Art Designers |
Fantasy | |
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Anonymous;Code (2022, Nintendo Switch) | Background Artists |
Dragon Quest XI: Echoes of an Elusive Age (2017, PlayStation 4) | Art Designers |
Tokyo Mirage Sessions ♯FE (2016, Wii U) | Event Storyboard |
Dragon Quest IX: Sentinels of the Starry Skies (2009, Nintendo DS) | Background |
Final Fantasy Tactics (2007, PSP) | Conceptual Designer |
Fixed / flip-screen | |
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Anonymous;Code (2022, Nintendo Switch) | Background Artists |
Isometric | |
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Final Fantasy Tactics (2007, PSP) | Conceptual Designer |
Japan (Modern/Futuristic) | |
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Anonymous;Code (2022, Nintendo Switch) | Background Artists |
Japanese-style RPG (JRPG) | |
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Dragon Quest XI: Echoes of an Elusive Age (2017, PlayStation 4) | Art Designers |
Tokyo Mirage Sessions ♯FE (2016, Wii U) | Event Storyboard |
Dragon Quest IX: Sentinels of the Starry Skies (2009, Nintendo DS) | Background |
Point and select | |
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Anonymous;Code (2022, Nintendo Switch) | Background Artists |
Real-time | |
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Tokyo Mirage Sessions ♯FE (2016, Wii U) | Event Storyboard |
Role-playing (RPG) | |
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Dragon Quest XI: Echoes of an Elusive Age (2017, PlayStation 4) | Art Designers |
Tokyo Mirage Sessions ♯FE (2016, Wii U) | Event Storyboard |
Dragon Quest IX: Sentinels of the Starry Skies (2009, Nintendo DS) | Background |
Final Fantasy Tactics (2007, PSP) | Conceptual Designer |
Sandbox / open world | |
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Dragon Quest XI: Echoes of an Elusive Age (2017, PlayStation 4) | Art Designers |
Strategy / tactics | |
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Final Fantasy Tactics (2007, PSP) | Conceptual Designer |
Tactical RPG | |
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Final Fantasy Tactics (2007, PSP) | Conceptual Designer |
Turn-based | |
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Dragon Quest XI: Echoes of an Elusive Age (2017, PlayStation 4) | Art Designers |
Dragon Quest IX: Sentinels of the Starry Skies (2009, Nintendo DS) | Background |
Final Fantasy Tactics (2007, PSP) | Conceptual Designer |
Visual novel | |
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Anonymous;Code (2022, Nintendo Switch) | Background Artists |