Lucian Istrate
Moby ID: 366688
Credits (14 credits on 9 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Tom Clancy's Ghost Recon: Wildlands (2017, Windows) | Lead Game Designer, Ubisoft Bucharest |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Level Designers |
Tom Clancy's H.A.W.X 2 (2010, PlayStation 3) | Level Design Team |
Silent Hunter 5: Battle of the Atlantic (2010, Windows) | Game Design Team |
Tom Clancy's H.A.W.X (2009, Windows) | Level Design Team |
2D scrolling | |
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The Adventures of Tintin: The Game (2011, Xbox 360) | Level Design |
3rd-person (Other) | |
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Silent Hunter 5: Battle of the Atlantic (2010, Windows) | Game Design Team |
Action | |
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Watch Dogs: Legion (2020, Windows) | Game Design Directors |
Tom Clancy's Ghost Recon: Wildlands (2017, Windows) | Lead Game Designer, Ubisoft Bucharest |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Level Designers |
The Adventures of Tintin: The Game (2011, Xbox 360) | Level Design |
Tom Clancy's H.A.W.X 2 (2010, PlayStation 3) | Level Design Team |
Silent Hunter 5: Battle of the Atlantic (2010, Windows) | Game Design Team |
Tom Clancy's H.A.W.X (2009, Windows) | Level Design Team |
Add-on | |
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Tom Clancy's Ghost Recon: Wildlands - Fallen Ghosts (2017, Xbox One) | Lead Game Designer |
Africa | |
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Tom Clancy's H.A.W.X (2009, Windows) | Level Design Team |
Behind view | |
---|---|
Watch Dogs: Legion (2020, Windows) | Game Design Directors |
Tom Clancy's Ghost Recon: Wildlands (2017, Windows) | Lead Game Designer, Ubisoft Bucharest |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Level Designers |
Tom Clancy's H.A.W.X 2 (2010, PlayStation 3) | Level Design Team |
Tom Clancy's H.A.W.X (2009, Windows) | Level Design Team |
Cyberpunk / dark sci-fi | |
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Watch Dogs: Legion (2020, Windows) | Game Design Directors |
Direct control | |
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Watch Dogs: Legion (2020, Windows) | Game Design Directors |
Europe | |
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Watch Dogs: Legion (2020, Windows) | Game Design Directors |
Flight / aviation | |
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Tom Clancy's H.A.W.X 2 (2010, PlayStation 3) | Level Design Team |
Tom Clancy's H.A.W.X (2009, Windows) | Level Design Team |
Historical events | |
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Silent Hunter 5: Battle of the Atlantic (2010, Windows) | Game Design Team |
Item | |
---|---|
Tom Clancy's Ghost Recon: Wildlands - Fallen Ghosts (2017, Xbox One) | Lead Game Designer |
Licensed | |
---|---|
Tom Clancy's Ghost Recon: Wildlands (2017, Windows) | Lead Game Designer, Ubisoft Bucharest |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Level Designers |
The Adventures of Tintin: The Game (2011, Xbox 360) | Level Design |
Tom Clancy's H.A.W.X 2 (2010, PlayStation 3) | Level Design Team |
Tom Clancy's H.A.W.X (2009, Windows) | Level Design Team |
Naval / watercraft | |
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Silent Hunter 5: Battle of the Atlantic (2010, Windows) | Game Design Team |
North America | |
---|---|
Tom Clancy's H.A.W.X (2009, Windows) | Level Design Team |
Platform | |
---|---|
The Adventures of Tintin: The Game (2011, Xbox 360) | Level Design |
Racing / Driving | |
---|---|
Watch Dogs: Legion (2020, Windows) | Game Design Directors |
Real-time | |
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Door Kickers (2014, Windows) | Awesome funders and supporters |
Silent Hunter 5: Battle of the Atlantic (2010, Windows) | Game Design Team |
Sandbox / open world | |
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Watch Dogs: Legion (2020, Windows) | Game Design Directors |
Sci-fi / futuristic | |
---|---|
Tom Clancy's Ghost Recon: Wildlands (2017, Windows) | Lead Game Designer, Ubisoft Bucharest |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Level Designers |
Shooter | |
---|---|
Watch Dogs: Legion (2020, Windows) | Game Design Directors |
Tom Clancy's Ghost Recon: Wildlands (2017, Windows) | Lead Game Designer, Ubisoft Bucharest |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Level Designers |
Side view | |
---|---|
The Adventures of Tintin: The Game (2011, Xbox 360) | Level Design |
Simulation | |
---|---|
Silent Hunter 5: Battle of the Atlantic (2010, Windows) | Game Design Team |
South America | |
---|---|
Tom Clancy's Ghost Recon: Wildlands (2017, Windows) | Lead Game Designer, Ubisoft Bucharest |
Tom Clancy's H.A.W.X (2009, Windows) | Level Design Team |
Spy / espionage | |
---|---|
Watch Dogs: Legion (2020, Windows) | Game Design Directors |
Stealth | |
---|---|
Watch Dogs: Legion (2020, Windows) | Game Design Directors |
Tom Clancy's Ghost Recon: Wildlands (2017, Windows) | Lead Game Designer, Ubisoft Bucharest |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Level Designers |
Story / mission | |
---|---|
Tom Clancy's Ghost Recon: Wildlands - Fallen Ghosts (2017, Xbox One) | Lead Game Designer |
Strategy / tactics | |
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Door Kickers (2014, Windows) | Awesome funders and supporters |
Silent Hunter 5: Battle of the Atlantic (2010, Windows) | Game Design Team |
Tactical shooter | |
---|---|
Tom Clancy's Ghost Recon: Wildlands (2017, Windows) | Lead Game Designer, Ubisoft Bucharest |
Top-down | |
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Door Kickers (2014, Windows) | Awesome funders and supporters |
Vehicular combat | |
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Tom Clancy's H.A.W.X 2 (2010, PlayStation 3) | Level Design Team |
Silent Hunter 5: Battle of the Atlantic (2010, Windows) | Game Design Team |
Tom Clancy's H.A.W.X (2009, Windows) | Level Design Team |
World War II | |
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Silent Hunter 5: Battle of the Atlantic (2010, Windows) | Game Design Team |