Bill Dillon
Moby ID: 37003
Credits (8 credits on 6 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Unreal Tournament III (2008, Xbox 360) | Design |
Vigilante 8 (1999, Nintendo 64) | Visioneers |
Action | |
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Unreal Tournament III (2008, Xbox 360) | Design |
Anime / Manga | |
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Guardian's Crusade (1998, PlayStation) | External Beta Testers |
Arcade | |
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Vigilante 8 (1999, Nintendo 64) | Visioneers |
Automobile | |
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Vigilante 8 (1999, Nintendo 64) | Visioneers |
Behind view | |
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Unreal Tournament III (2008, Xbox 360) | Design |
Rise & Fall: Civilizations at War (2006, Windows) | Level Design |
The Land Before Time: Great Valley Racing Adventure (2001, PlayStation) | Lead Animators |
Razor Racing (2001, PlayStation) | Game Artists |
Vigilante 8 (1999, Nintendo 64) | Visioneers |
Classical antiquity | |
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Rise & Fall: Civilizations at War (2006, Windows) | Level Design |
Contemporary | |
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Vigilante 8 (1999, Nintendo 64) | Visioneers |
Diagonal-down | |
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Rise & Fall: Civilizations at War (2006, Windows) | Level Design |
Guardian's Crusade (1998, PlayStation) | External Beta Testers |
Direct control | |
---|---|
Unreal Tournament III (2008, Xbox 360) | Design |
Rise & Fall: Civilizations at War (2006, Windows) | Level Design |
Vigilante 8 (1999, Nintendo 64) | Visioneers |
Fantasy | |
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Guardian's Crusade (1998, PlayStation) | External Beta Testers |
Free camera | |
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Rise & Fall: Civilizations at War (2006, Windows) | Level Design |
Historical events | |
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Rise & Fall: Civilizations at War (2006, Windows) | Level Design |
Licensed | |
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The Land Before Time: Great Valley Racing Adventure (2001, PlayStation) | Lead Animators |
Razor Racing (2001, PlayStation) | Game Artists |
Multiple units/characters control | |
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Rise & Fall: Civilizations at War (2006, Windows) | Level Design |
North America | |
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Vigilante 8 (1999, Nintendo 64) | Visioneers |
Point and select | |
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Rise & Fall: Civilizations at War (2006, Windows) | Level Design |
Racing / Driving | |
---|---|
The Land Before Time: Great Valley Racing Adventure (2001, PlayStation) | Lead Animators |
Razor Racing (2001, PlayStation) | Game Artists |
Vigilante 8 (1999, Nintendo 64) | Visioneers |
Real-time | |
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Rise & Fall: Civilizations at War (2006, Windows) | Level Design |
Vigilante 8 (1999, Nintendo 64) | Visioneers |
Real-time strategy (RTS) | |
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Rise & Fall: Civilizations at War (2006, Windows) | Level Design |
Regional differences | |
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Unreal Tournament III (2008, Xbox 360) | Design |
Role-playing (RPG) | |
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Guardian's Crusade (1998, PlayStation) | External Beta Testers |
Sci-fi / futuristic | |
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Unreal Tournament III (2008, Xbox 360) | Design |
Shooter | |
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Unreal Tournament III (2008, Xbox 360) | Design |
Sports | |
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Razor Racing (2001, PlayStation) | Game Artists |
Strategy / tactics | |
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Rise & Fall: Civilizations at War (2006, Windows) | Level Design |
Tricks / stunts | |
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Razor Racing (2001, PlayStation) | Game Artists |
Turn-based | |
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Guardian's Crusade (1998, PlayStation) | External Beta Testers |
Vehicular combat | |
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Vigilante 8 (1999, Nintendo 64) | Visioneers |