Takeshi Yokouchi
aka:
横内 威至
Moby ID: 38300
Credits
(21 credits on 15 games)
1st-person |
Gran Turismo 7 (2022, PlayStation 5)
|
Visual Effects |
Gran Turismo: Sport (2017, PlayStation 4)
|
Visual Effects |
Gran Turismo 6 (2013, PlayStation 3)
|
Visual Effects |
Gran Turismo 5 (2010, PlayStation 3)
|
Visual Effects |
Gran Turismo (2009, PSP)
|
Application Engineers |
Gran Turismo 5: Prologue (2007, PlayStation 3)
|
Project Leads |
Tourist Trophy: The Real Riding Simulator (2006, PlayStation 2)
|
PDI System Program |
Gran Turismo 4 (2004, PlayStation 2)
|
Visual Program |
Gran Turismo Concept: 2002 Tokyo-Geneva (2002, PlayStation 2)
|
Visual Effects |
Gran Turismo 3: A-spec (2001, PlayStation 2)
|
Visual Effects |
Gran Turismo 2 (1999, PlayStation)
|
Game Design |
Gran Turismo (1997, PlayStation)
|
Game Design |
Automobile |
Gran Turismo 7 (2022, PlayStation 5)
|
Visual Effects |
Gran Turismo: Sport (2017, PlayStation 4)
|
Visual Effects |
Gran Turismo 6 (2013, PlayStation 3)
|
Visual Effects |
Gran Turismo 5 (2010, PlayStation 3)
|
Visual Effects |
Gran Turismo (2009, PSP)
|
Application Engineers |
Gran Turismo 5: Prologue (2007, PlayStation 3)
|
Project Leads |
Gran Turismo 4 (2004, PlayStation 2)
|
Visual Program |
Gran Turismo Concept: 2002 Tokyo-Geneva (2002, PlayStation 2)
|
Visual Effects |
Gran Turismo 3: A-spec (2001, PlayStation 2)
|
Visual Effects |
Gran Turismo 2 (1999, PlayStation)
|
Game Design |
Gran Turismo (1997, PlayStation)
|
Game Design |
Mecha / giant robot |
Omega Boost (1999, PlayStation)
|
Special Thanks |
Racing / Driving |
Gran Turismo 7 (2022, PlayStation 5)
|
Visual Effects |
Gran Turismo: Sport (2017, PlayStation 4)
|
Visual Effects |
Gran Turismo 6 (2013, PlayStation 3)
|
Visual Effects |
Gran Turismo 5 (2010, PlayStation 3)
|
Visual Effects |
Gran Turismo (2009, PSP)
|
Application Engineers |
Gran Turismo 5: Prologue (2007, PlayStation 3)
|
Project Leads |
Tourist Trophy: The Real Riding Simulator (2006, PlayStation 2)
|
PDI System Program |
Gran Turismo 4 (2004, PlayStation 2)
|
Visual Program |
Gran Turismo Concept: 2002 Tokyo-Geneva (2002, PlayStation 2)
|
Visual Effects |
Gran Turismo 3: A-spec (2001, PlayStation 2)
|
Visual Effects |
Gran Turismo 2 (1999, PlayStation)
|
Game Design |
Gran Turismo (1997, PlayStation)
|
Game Design |
Rail shooter |
Omega Boost (1999, PlayStation)
|
Special Thanks |
Role-playing (RPG) |
Arc the Lad II (1996, PlayStation)
|
Special Thanks To (SCEI) |
Sci-fi / futuristic |
Omega Boost (1999, PlayStation)
|
Special Thanks |
Simulation |
Gran Turismo 7 (2022, PlayStation 5)
|
Visual Effects |
Gran Turismo: Sport (2017, PlayStation 4)
|
Visual Effects |
Gran Turismo 6 (2013, PlayStation 3)
|
Visual Effects |
Gran Turismo 5 (2010, PlayStation 3)
|
Visual Effects |
Gran Turismo (2009, PSP)
|
Application Engineers |
Gran Turismo 5: Prologue (2007, PlayStation 3)
|
Project Leads |
Tourist Trophy: The Real Riding Simulator (2006, PlayStation 2)
|
PDI System Program |
Gran Turismo 4 (2004, PlayStation 2)
|
Visual Program |
Gran Turismo Concept: 2002 Tokyo-Geneva (2002, PlayStation 2)
|
Visual Effects |
Gran Turismo 3: A-spec (2001, PlayStation 2)
|
Visual Effects |
Gran Turismo 2 (1999, PlayStation)
|
Game Design |
Gran Turismo (1997, PlayStation)
|
Game Design |
Track racing |
Gran Turismo 7 (2022, PlayStation 5)
|
Visual Effects |
Gran Turismo: Sport (2017, PlayStation 4)
|
Visual Effects |
Gran Turismo 6 (2013, PlayStation 3)
|
Visual Effects |
Gran Turismo 5 (2010, PlayStation 3)
|
Visual Effects |
Gran Turismo (2009, PSP)
|
Application Engineers |
Gran Turismo 5: Prologue (2007, PlayStation 3)
|
Project Leads |
Gran Turismo 4 (2004, PlayStation 2)
|
Visual Program |
Gran Turismo Concept: 2002 Tokyo-Geneva (2002, PlayStation 2)
|
Visual Effects |
Gran Turismo 3: A-spec (2001, PlayStation 2)
|
Visual Effects |
Gran Turismo 2 (1999, PlayStation)
|
Game Design |
Gran Turismo (1997, PlayStation)
|
Game Design |
Turn-based |
Arc the Lad II (1996, PlayStation)
|
Special Thanks To (SCEI) |