Kevin Swartz
Moby ID: 383622
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Kevin Swartz is a visual designer and illustrator working in the games industry since 2005. His concept art work has appeared in various console, pc, mobile and social games including, Dead Space, Command and Conquer 4 and Tiberium, the Simpsons Game, and Home Front. His clients have included Electronic Arts, THQ, Playdom and Game Mechanic Studios.
Credited on 2 games
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Homefront (2011, Xbox 360) | Concept Artist |
The Simpsons Game (2007, Xbox 360) | Additional Art |
[ full credits ]
Frequent Collaborators
People- 2 games with Mike Lang
- 1 game with Jeffrey Lee Brown
- 1 game with Mark Painting
- 1 game with Collin Stiner
- 1 game with Mark Madsen
- 1 game with Jose Antonio Villameriel
- 1 game with Alex Zabolotsky
- 1 game with James Hasman
- 1 game with Sean Stalzer
- 1 game with Amelia Grace Harwood
Companies
- 1 game with Visceral Games (Redwood Shores)
- 1 game with Polystew
- 1 game with Mindwalk Studios Inc.
- 1 game with Kaos Studios
- 1 game with Film Roman, Inc.
- 1 game with Electronic Arts, Inc.
- 1 game with EA Salt Lake
- 1 game with DQ Entertainment Ltd
- 1 game with C4 Digital Entertainment Ltd.
- 1 game with Associated Production Music, LLC
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