Kevin Albers
Moby ID: 3913
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Kevin started out in the field of computer graphics producing animations for industrial training videos. He then switched over to making art for video games and has been working on games for the last dozen years or so. He has worked for studios including Microprose, Digital Anvil, Warthog, Terminal Reality and Spacetime Studios. In 2008 he is with Red Fly Studio as an environment artist.
Albers has worked on almost every aspect of game art production. In the last few years he has gravitated toward making environments. Games he has worked on include Master of Orion II, FreeLancer, Spongebob Squarepants: Revenge of the Flying Dutchman, Spyhunter 3, and both the Xbox 360/PS3 and Wii versions of Ghostbusters.
Credited on 8 games
Displaying most recent · View all
Ghostbusters: The Video Game - Remastered (2019, Windows) | Additional Art |
Rage of the Gladiator (2013, Android) | 2D Modeling |
The Walking Dead: Survival Instinct (2013, Xbox 360) | Outsourcing Manager |
Kinect Star Wars (2012, Xbox 360) | Art Outsourcing Manager |
Ghostbusters: The Video Game (2009, Windows) | Additional Art |
Spy Hunter: Nowhere to Run (2006, PlayStation 2) | Art |
SpongeBob SquarePants: Revenge of the Flying Dutchman (2002, PlayStation 2) | Artists |
Master of Orion II: Battle at Antares (1996, Windows) | Art |
[ full credits ]
Frequent Collaborators
People- 5 games with Mark Randel
- 5 games with Kyle Richards
- 5 games with Josh Cook
- 5 games with Grant Gosler
- 5 games with Adam Norton
- 5 games with Seth Hawkins
- 5 games with Brian Fieser
- 5 games with Russell Mirabelli
- 5 games with Ryan Monday
- 5 games with Brett Lemke
Companies
- 5 games with Terminal Reality, Inc.
- 3 games with Soundelux Design Music Group
- 2 games with Atari, Inc.
- 2 games with Renkewitz Studios
- 2 games with Mindwalk Studios Inc.
- 2 games with GameStar GmbH
- 2 games with Dhruva Interactive
- 2 games with Audiokinetic Inc.
- 2 games with Valve Corporation
- 1 game with SimTex, Inc.
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