Tatsuya Sakai
Moby ID: 407857
Credits (11 credits on 11 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Etrian Mystery Dungeon (2015, Nintendo 3DS) | Debug Chief |
Kid Icarus: Uprising (2012, Nintendo 3DS) | Cutscene Animation |
2D scrolling | |
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Super Mario Bros. Wonder (2023, Nintendo Switch) | Character Action Design |
Etrian Mystery Dungeon (2015, Nintendo 3DS) | Debug Chief |
New Super Mario Bros. Wii (2009, Wii) | Demo Scene Motion Design |
3rd-person (Other) | |
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Knack II (2017, PlayStation 4) | In-game Cinematics Artists |
Kid Icarus: Uprising (2012, Nintendo 3DS) | Cutscene Animation |
Action | |
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Super Mario Bros. Wonder (2023, Nintendo Switch) | Character Action Design |
Knack II (2017, PlayStation 4) | In-game Cinematics Artists |
The Last Guardian (2016, PlayStation 4) | QA Testers |
Digimon: All-Star Rumble (2014, Xbox 360) | Special Thanks |
Knack (2013, PlayStation 4) | In-Game Cinematics Artist |
Kid Icarus: Uprising (2012, Nintendo 3DS) | Cutscene Animation |
New Super Mario Bros. Wii (2009, Wii) | Demo Scene Motion Design |
Adventure | |
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Shōjo Yoshitsuneden (2003, PlayStation 2) | Background Map (背景MAP) (サカイタツヤ) |
Anime / Manga | |
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Pokémon Super Mystery Dungeon (2015, Nintendo 3DS) | Debug |
Etrian Mystery Dungeon (2015, Nintendo 3DS) | Debug Chief |
Digimon: All-Star Rumble (2014, Xbox 360) | Special Thanks |
Pokémon Mystery Dungeon: Gates to Infinity (2012, Nintendo 3DS) | Debug |
Shōjo Yoshitsuneden (2003, PlayStation 2) | Background Map (背景MAP) (サカイタツヤ) |
Arcade | |
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New Super Mario Bros. Wii (2009, Wii) | Demo Scene Motion Design |
Behind view | |
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The Last Guardian (2016, PlayStation 4) | QA Testers |
Comedy | |
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Shōjo Yoshitsuneden (2003, PlayStation 2) | Background Map (背景MAP) (サカイタツヤ) |
Dating simulation | |
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Shōjo Yoshitsuneden (2003, PlayStation 2) | Background Map (背景MAP) (サカイタツヤ) |
Diagonal-down | |
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Pokémon Super Mystery Dungeon (2015, Nintendo 3DS) | Debug |
Etrian Mystery Dungeon (2015, Nintendo 3DS) | Debug Chief |
Knack (2013, PlayStation 4) | In-Game Cinematics Artist |
Pokémon Mystery Dungeon: Gates to Infinity (2012, Nintendo 3DS) | Debug |
Direct control | |
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Super Mario Bros. Wonder (2023, Nintendo Switch) | Character Action Design |
Etrian Mystery Dungeon (2015, Nintendo 3DS) | Debug Chief |
Pokémon Mystery Dungeon: Gates to Infinity (2012, Nintendo 3DS) | Debug |
New Super Mario Bros. Wii (2009, Wii) | Demo Scene Motion Design |
Fantasy | |
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Super Mario Bros. Wonder (2023, Nintendo Switch) | Character Action Design |
The Last Guardian (2016, PlayStation 4) | QA Testers |
Pokémon Super Mystery Dungeon (2015, Nintendo 3DS) | Debug |
Etrian Mystery Dungeon (2015, Nintendo 3DS) | Debug Chief |
Pokémon Mystery Dungeon: Gates to Infinity (2012, Nintendo 3DS) | Debug |
Kid Icarus: Uprising (2012, Nintendo 3DS) | Cutscene Animation |
New Super Mario Bros. Wii (2009, Wii) | Demo Scene Motion Design |
Fighting | |
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Digimon: All-Star Rumble (2014, Xbox 360) | Special Thanks |
Historical events | |
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Shōjo Yoshitsuneden (2003, PlayStation 2) | Background Map (背景MAP) (サカイタツヤ) |
Japan (Ancient/Classical/Medieval) | |
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Shōjo Yoshitsuneden (2003, PlayStation 2) | Background Map (背景MAP) (サカイタツヤ) |
Japanese-style RPG (JRPG) | |
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Etrian Mystery Dungeon (2015, Nintendo 3DS) | Debug Chief |
Shōjo Yoshitsuneden (2003, PlayStation 2) | Background Map (背景MAP) (サカイタツヤ) |
Licensed | |
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Digimon: All-Star Rumble (2014, Xbox 360) | Special Thanks |
Multiple units/characters control | |
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Etrian Mystery Dungeon (2015, Nintendo 3DS) | Debug Chief |
Platform | |
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Super Mario Bros. Wonder (2023, Nintendo Switch) | Character Action Design |
Knack II (2017, PlayStation 4) | In-game Cinematics Artists |
The Last Guardian (2016, PlayStation 4) | QA Testers |
Knack (2013, PlayStation 4) | In-Game Cinematics Artist |
New Super Mario Bros. Wii (2009, Wii) | Demo Scene Motion Design |
Puzzle elements | |
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The Last Guardian (2016, PlayStation 4) | QA Testers |
Roguelike | |
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Pokémon Super Mystery Dungeon (2015, Nintendo 3DS) | Debug |
Etrian Mystery Dungeon (2015, Nintendo 3DS) | Debug Chief |
Pokémon Mystery Dungeon: Gates to Infinity (2012, Nintendo 3DS) | Debug |
Role-playing (RPG) | |
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Pokémon Super Mystery Dungeon (2015, Nintendo 3DS) | Debug |
Etrian Mystery Dungeon (2015, Nintendo 3DS) | Debug Chief |
Pokémon Mystery Dungeon: Gates to Infinity (2012, Nintendo 3DS) | Debug |
Shōjo Yoshitsuneden (2003, PlayStation 2) | Background Map (背景MAP) (サカイタツヤ) |
Romance | |
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Shōjo Yoshitsuneden (2003, PlayStation 2) | Background Map (背景MAP) (サカイタツヤ) |
Shooter | |
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Kid Icarus: Uprising (2012, Nintendo 3DS) | Cutscene Animation |
Side view | |
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Super Mario Bros. Wonder (2023, Nintendo Switch) | Character Action Design |
Digimon: All-Star Rumble (2014, Xbox 360) | Special Thanks |
New Super Mario Bros. Wii (2009, Wii) | Demo Scene Motion Design |
Strategy / tactics | |
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Etrian Mystery Dungeon (2015, Nintendo 3DS) | Debug Chief |
Shōjo Yoshitsuneden (2003, PlayStation 2) | Background Map (背景MAP) (サカイタツヤ) |
Tactical RPG | |
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Shōjo Yoshitsuneden (2003, PlayStation 2) | Background Map (背景MAP) (サカイタツヤ) |
Turn-based | |
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Pokémon Super Mystery Dungeon (2015, Nintendo 3DS) | Debug |
Etrian Mystery Dungeon (2015, Nintendo 3DS) | Debug Chief |
Pokémon Mystery Dungeon: Gates to Infinity (2012, Nintendo 3DS) | Debug |
Shōjo Yoshitsuneden (2003, PlayStation 2) | Background Map (背景MAP) (サカイタツヤ) |
Visual novel | |
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Shōjo Yoshitsuneden (2003, PlayStation 2) | Background Map (背景MAP) (サカイタツヤ) |
War | |
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Shōjo Yoshitsuneden (2003, PlayStation 2) | Background Map (背景MAP) (サカイタツヤ) |