Simon Wasselin

Moby ID: 417285

Credits (11 credits on 9 games)

1st-person
Detroit: Become Human (2018, PlayStation 4) Lead Game Design
Beyond: Two Souls (2013, PlayStation 3) Game Design Team
3rd-person (Other)
Detroit: Become Human (2018, PlayStation 4) Lead Game Design
Heavy Rain (2016, PlayStation 4) Game Building Team
Beyond: Two Souls (2013, PlayStation 3) Game Design Team
Action
Alan Wake II (2023, Windows) Lead Narrative Designer
Control (2019, Windows) Narrative
Beyond: Two Souls (2013, PlayStation 3) Game Design Team
Add-on
CrossFireX: Operation Catalyst (2022, Xbox Series) Game Design
CrossFireX: Operation Spectre (2022, Xbox Series) Game Design
Heavy Rain: Chronicle One - The Taxidermist (2010, PlayStation 3) Game Building Team
Adventure
Detroit: Become Human (2018, PlayStation 4) Lead Game Design
Heavy Rain (2016, PlayStation 4) Game Building Team
Beyond: Two Souls (2013, PlayStation 3) Game Design Team
Behind view
Alan Wake II (2023, Windows) Lead Narrative Designer
Control (2019, Windows) Narrative
Cinematic camera
Detroit: Become Human (2018, PlayStation 4) Lead Game Design
Heavy Rain (2016, PlayStation 4) Game Building Team
Beyond: Two Souls (2013, PlayStation 3) Game Design Team
Compilation
Control: Ultimate Edition (2021, PlayStation 5) Narrative
Detective / mystery
Alan Wake II (2023, Windows) Lead Narrative Designer
Detroit: Become Human (2018, PlayStation 4) Lead Game Design
Heavy Rain (2016, PlayStation 4) Game Building Team
Direct control
Alan Wake II (2023, Windows) Lead Narrative Designer
Control (2019, Windows) Narrative
Detroit: Become Human (2018, PlayStation 4) Lead Game Design
Fantasy
Alan Wake II (2023, Windows) Lead Narrative Designer
Control (2019, Windows) Narrative
Graphic adventure
Detroit: Become Human (2018, PlayStation 4) Lead Game Design
Horror
Alan Wake II (2023, Windows) Lead Narrative Designer
North America
Control (2019, Windows) Narrative
Detroit: Become Human (2018, PlayStation 4) Lead Game Design
Heavy Rain (2016, PlayStation 4) Game Building Team
Puzzle elements
Alan Wake II (2023, Windows) Lead Narrative Designer
Detroit: Become Human (2018, PlayStation 4) Lead Game Design
Quick Time Events (QTEs)
Detroit: Become Human (2018, PlayStation 4) Lead Game Design
Heavy Rain (2016, PlayStation 4) Game Building Team
Beyond: Two Souls (2013, PlayStation 3) Game Design Team
Regional differences
Heavy Rain (2016, PlayStation 4) Game Building Team
Beyond: Two Souls (2013, PlayStation 3) Game Design Team
Romance
Heavy Rain (2016, PlayStation 4) Game Building Team
Sci-fi / futuristic
Detroit: Become Human (2018, PlayStation 4) Lead Game Design
Heavy Rain (2016, PlayStation 4) Game Building Team
Beyond: Two Souls (2013, PlayStation 3) Game Design Team
Spy / espionage
Beyond: Two Souls (2013, PlayStation 3) Game Design Team
Stealth
Beyond: Two Souls (2013, PlayStation 3) Game Design Team
Story / mission
CrossFireX: Operation Catalyst (2022, Xbox Series) Game Design
CrossFireX: Operation Spectre (2022, Xbox Series) Game Design
Heavy Rain: Chronicle One - The Taxidermist (2010, PlayStation 3) Game Building Team
Survival horror
Alan Wake II (2023, Windows) Lead Narrative Designer