Julien Condom

Moby ID: 417628

Credits (6 credits on 3 games)

1st-person
Beyond: Two Souls (2013, PlayStation 3) Body Animation Team
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) Special Thanks
3rd-person (Other)
Heavy Rain (2016, PlayStation 4) Animation Team
Beyond: Two Souls (2013, PlayStation 3) Body Animation Team
Action
Beyond: Two Souls (2013, PlayStation 3) Body Animation Team
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) Special Thanks
Adventure
Heavy Rain (2016, PlayStation 4) Animation Team
Beyond: Two Souls (2013, PlayStation 3) Body Animation Team
Behind view
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) Special Thanks
Cinematic camera
Heavy Rain (2016, PlayStation 4) Animation Team
Beyond: Two Souls (2013, PlayStation 3) Body Animation Team
Detective / mystery
Heavy Rain (2016, PlayStation 4) Animation Team
Licensed
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) Special Thanks
North America
Heavy Rain (2016, PlayStation 4) Animation Team
Quick Time Events (QTEs)
Heavy Rain (2016, PlayStation 4) Animation Team
Beyond: Two Souls (2013, PlayStation 3) Body Animation Team
Regional differences
Heavy Rain (2016, PlayStation 4) Animation Team
Beyond: Two Souls (2013, PlayStation 3) Body Animation Team
Romance
Heavy Rain (2016, PlayStation 4) Animation Team
Sci-fi / futuristic
Heavy Rain (2016, PlayStation 4) Animation Team
Beyond: Two Souls (2013, PlayStation 3) Body Animation Team
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) Special Thanks
Shooter
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) Special Thanks
Spy / espionage
Beyond: Two Souls (2013, PlayStation 3) Body Animation Team
Stealth
Beyond: Two Souls (2013, PlayStation 3) Body Animation Team
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) Special Thanks