Michael Giguère
Moby ID: 419386
Credits (18 credits on 14 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Hyper Scape (2020, Windows) | Level Design Team Lead |
Grey's Anatomy: The Video Game (2009, Nintendo DS) | Quality Assurance Team |
3rd-person (Other) | |
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Immortals: Fenyx Rising (2020, PlayStation 5) | Associate Level Design Directors |
The Avengers: Battle for Earth (2012, Wii U) | Lead Level Designer |
The Black Eyed Peas Experience (2011, Wii) | Level Designers |
Grey's Anatomy: The Video Game (2009, Nintendo DS) | Quality Assurance Team |
Action | |
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Assassin's Creed IV: Black Flag (2021, Stadia) | Level Designers |
Immortals: Fenyx Rising (2020, PlayStation 5) | Associate Level Design Directors |
Hyper Scape (2020, Windows) | Level Design Team Lead |
For Honor (2017, Xbox One) | Level Designers |
Assassin's Creed: Syndicate (2015, Windows) | World Level Designers |
The Avengers: Battle for Earth (2012, Wii U) | Lead Level Designer |
PowerUp Heroes (2011, Xbox 360) | Level Design |
The Black Eyed Peas Experience (2011, Wii) | Level Designers |
Grey's Anatomy: The Video Game (2009, Nintendo DS) | Quality Assurance Team |
Action RPG | |
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Assassin's Creed: Odyssey (2018, PlayStation 4) | Team Lead Crowd Level Design |
Add-on | |
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Immortals: Fenyx Rising - Myths of the Eastern Realm (2021, Windows) | Special Thanks |
Immortals: Fenyx Rising - A New God (2021, Windows) | Assistant Level Design Director |
Assassin's Creed IV: Black Flag - Freedom Cry (2013, PlayStation 4) | Level Designers - World |
Assassin's Creed III: The Tyranny of King Washington - The Redemption (2013, Windows) | Mission Designers |
Behind view | |
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Assassin's Creed IV: Black Flag (2021, Stadia) | Level Designers |
Assassin's Creed: Odyssey (2018, PlayStation 4) | Team Lead Crowd Level Design |
For Honor (2017, Xbox One) | Level Designers |
Assassin's Creed: Syndicate (2015, Windows) | World Level Designers |
Classical antiquity | |
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Assassin's Creed: Odyssey (2018, PlayStation 4) | Team Lead Crowd Level Design |
Direct control | |
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Immortals: Fenyx Rising (2020, PlayStation 5) | Associate Level Design Directors |
Hyper Scape (2020, Windows) | Level Design Team Lead |
Assassin's Creed: Odyssey (2018, PlayStation 4) | Team Lead Crowd Level Design |
For Honor (2017, Xbox One) | Level Designers |
The Black Eyed Peas Experience (2011, Wii) | Level Designers |
Europe | |
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Assassin's Creed: Odyssey (2018, PlayStation 4) | Team Lead Crowd Level Design |
Assassin's Creed: Syndicate (2015, Windows) | World Level Designers |
Fantasy | |
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Immortals: Fenyx Rising (2020, PlayStation 5) | Associate Level Design Directors |
Assassin's Creed: Odyssey (2018, PlayStation 4) | Team Lead Crowd Level Design |
PowerUp Heroes (2011, Xbox 360) | Level Design |
Fighting | |
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The Avengers: Battle for Earth (2012, Wii U) | Lead Level Designer |
PowerUp Heroes (2011, Xbox 360) | Level Design |
Hack and slash | |
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For Honor (2017, Xbox One) | Level Designers |
Item | |
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Assassin's Creed IV: Black Flag - Freedom Cry (2013, PlayStation 4) | Level Designers - World |
Licensed | |
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The Avengers: Battle for Earth (2012, Wii U) | Lead Level Designer |
The Black Eyed Peas Experience (2011, Wii) | Level Designers |
Grey's Anatomy: The Video Game (2009, Nintendo DS) | Quality Assurance Team |
Medieval | |
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For Honor (2017, Xbox One) | Level Designers |
Mini-games | |
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Grey's Anatomy: The Video Game (2009, Nintendo DS) | Quality Assurance Team |
Motion control | |
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The Avengers: Battle for Earth (2012, Wii U) | Lead Level Designer |
PowerUp Heroes (2011, Xbox 360) | Level Design |
The Black Eyed Peas Experience (2011, Wii) | Level Designers |
Music / rhythm | |
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The Black Eyed Peas Experience (2011, Wii) | Level Designers |
NPC / enemy | |
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Assassin's Creed IV: Black Flag - Freedom Cry (2013, PlayStation 4) | Level Designers - World |
Naval / watercraft | |
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Assassin's Creed IV: Black Flag (2021, Stadia) | Level Designers |
Other | |
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Assassin's Creed IV: Black Flag - Freedom Cry (2013, PlayStation 4) | Level Designers - World |
Player unit | |
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Assassin's Creed IV: Black Flag - Freedom Cry (2013, PlayStation 4) | Level Designers - World |
Puzzle | |
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Grey's Anatomy: The Video Game (2009, Nintendo DS) | Quality Assurance Team |
Puzzle elements | |
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Immortals: Fenyx Rising (2020, PlayStation 5) | Associate Level Design Directors |
Quick Time Events (QTEs) | |
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Assassin's Creed IV: Black Flag (2021, Stadia) | Level Designers |
RPG elements | |
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Immortals: Fenyx Rising (2020, PlayStation 5) | Associate Level Design Directors |
For Honor (2017, Xbox One) | Level Designers |
Role-playing (RPG) | |
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Assassin's Creed: Odyssey (2018, PlayStation 4) | Team Lead Crowd Level Design |
Sandbox / open world | |
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Immortals: Fenyx Rising (2020, PlayStation 5) | Associate Level Design Directors |
Assassin's Creed: Odyssey (2018, PlayStation 4) | Team Lead Crowd Level Design |
Sci-fi / futuristic | |
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Hyper Scape (2020, Windows) | Level Design Team Lead |
Shooter | |
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Hyper Scape (2020, Windows) | Level Design Team Lead |
Side view | |
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PowerUp Heroes (2011, Xbox 360) | Level Design |
Stealth | |
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Assassin's Creed IV: Black Flag (2021, Stadia) | Level Designers |
Assassin's Creed: Odyssey (2018, PlayStation 4) | Team Lead Crowd Level Design |
Assassin's Creed: Syndicate (2015, Windows) | World Level Designers |
Story / mission | |
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Immortals: Fenyx Rising - Myths of the Eastern Realm (2021, Windows) | Special Thanks |
Immortals: Fenyx Rising - A New God (2021, Windows) | Assistant Level Design Director |
Assassin's Creed IV: Black Flag - Freedom Cry (2013, PlayStation 4) | Level Designers - World |
Assassin's Creed III: The Tyranny of King Washington - The Redemption (2013, Windows) | Mission Designers |
Voice control | |
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The Avengers: Battle for Earth (2012, Wii U) | Lead Level Designer |