Stephen Babb
Moby ID: 419842
Credits (21 credits on 15 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Immortals of Aveum (2023, Xbox Series) | Additional Art Direction |
Call of Duty: WWII (2017, Windows) | Sledgehammer Games |
BioShock 2: Remastered (2016, Windows) | 2K Marin and 2K Australia |
Battleborn (2016, Xbox One) | Developer Support Team - Visual Effects Lead |
Evolve (2015, Windows) | 2K Evolve North Development Team |
BioShock 2 (2010, PlayStation 3) | 2K Marin & 2K Australia |
4X | |
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Sid Meier's Civilization VI (2016, Windows) | Developer Support Team - Visual Effects Lead |
Action | |
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Immortals of Aveum (2023, Xbox Series) | Additional Art Direction |
Star Wars: Jedi - Survivor (2023, Windows) | VFX Director |
Call of Duty: WWII (2017, Windows) | Sledgehammer Games |
Mafia III (2016, Windows) | Developer Support Team â Visual Effects Lead |
BioShock 2: Remastered (2016, Windows) | 2K Marin and 2K Australia |
Battleborn (2016, Xbox One) | Developer Support Team - Visual Effects Lead |
Evolve (2015, Windows) | 2K Evolve North Development Team |
The Bureau: XCOM Declassified (2013, Xbox 360) | 2K Marin |
BioShock 2 (2010, PlayStation 3) | 2K Marin & 2K Australia |
Add-on | |
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XCOM 2: War of the Chosen (2017, Windows) | Developer Support Team - Visual Effects Lead |
The Bureau: XCOM Declassified - Hangar 6: R&D (2013, Windows) | 2K Marin |
BioShock 2: Minerva's Den (2011, Windows) | 2Ð Marin |
BioShock 2: The Protector Trials (2011, Windows) | 2Ð Marin |
Behind view | |
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Star Wars: Jedi - Survivor (2023, Windows) | VFX Director |
Mafia III (2016, Windows) | Developer Support Team â Visual Effects Lead |
Evolve (2015, Windows) | 2K Evolve North Development Team |
The Bureau: XCOM Declassified (2013, Xbox 360) | 2K Marin |
Compilation | |
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BioShock 2: Remastered (2016, Windows) | 2K Marin and 2K Australia |
Contemporary | |
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Mafia III (2016, Windows) | Developer Support Team â Visual Effects Lead |
Crime | |
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Mafia III (2016, Windows) | Developer Support Team â Visual Effects Lead |
Diagonal-down | |
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Sid Meier's Civilization VI (2016, Windows) | Developer Support Team - Visual Effects Lead |
XCOM 2 (2016, Windows) | Developer Support Team-Visual Effects Lead |
Direct control | |
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Immortals of Aveum (2023, Xbox Series) | Additional Art Direction |
Star Wars: Jedi - Survivor (2023, Windows) | VFX Director |
Call of Duty: WWII (2017, Windows) | Sledgehammer Games |
BioShock 2: Remastered (2016, Windows) | 2K Marin and 2K Australia |
Battleborn (2016, Xbox One) | Developer Support Team - Visual Effects Lead |
The Bureau: XCOM Declassified (2013, Xbox 360) | 2K Marin |
BioShock 2 (2010, PlayStation 3) | 2K Marin & 2K Australia |
Europe | |
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Call of Duty: WWII (2017, Windows) | Sledgehammer Games |
Fantasy | |
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Immortals of Aveum (2023, Xbox Series) | Additional Art Direction |
Free camera | |
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Sid Meier's Civilization VI (2016, Windows) | Developer Support Team - Visual Effects Lead |
XCOM 2 (2016, Windows) | Developer Support Team-Visual Effects Lead |
Gambling elements | |
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Call of Duty: WWII (2017, Windows) | Sledgehammer Games |
Game mode | |
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XCOM 2: War of the Chosen (2017, Windows) | Developer Support Team - Visual Effects Lead |
Item | |
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The Bureau: XCOM Declassified - Hangar 6: R&D (2013, Windows) | 2K Marin |
BioShock 2: Minerva's Den (2011, Windows) | 2Ð Marin |
BioShock 2: The Protector Trials (2011, Windows) | 2Ð Marin |
Licensed | |
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Star Wars: Jedi - Survivor (2023, Windows) | VFX Director |
Managerial / business simulation | |
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Sid Meier's Civilization VI (2016, Windows) | Developer Support Team - Visual Effects Lead |
XCOM 2 (2016, Windows) | Developer Support Team-Visual Effects Lead |
Mechanics | |
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XCOM 2: War of the Chosen (2017, Windows) | Developer Support Team - Visual Effects Lead |
Multiple units/characters control | |
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Sid Meier's Civilization VI (2016, Windows) | Developer Support Team - Visual Effects Lead |
NPC / enemy | |
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XCOM 2: War of the Chosen (2017, Windows) | Developer Support Team - Visual Effects Lead |
North America | |
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Mafia III (2016, Windows) | Developer Support Team â Visual Effects Lead |
Other | |
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BioShock 2: The Protector Trials (2011, Windows) | 2Ð Marin |
Player unit | |
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XCOM 2: War of the Chosen (2017, Windows) | Developer Support Team - Visual Effects Lead |
BioShock 2: The Protector Trials (2011, Windows) | 2Ð Marin |
Point and select | |
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Sid Meier's Civilization VI (2016, Windows) | Developer Support Team - Visual Effects Lead |
Post-apocalyptic | |
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XCOM 2 (2016, Windows) | Developer Support Team-Visual Effects Lead |
RPG elements | |
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Battleborn (2016, Xbox One) | Developer Support Team - Visual Effects Lead |
BioShock 2 (2010, PlayStation 3) | 2K Marin & 2K Australia |
Racing / Driving | |
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Mafia III (2016, Windows) | Developer Support Team â Visual Effects Lead |
Regional differences | |
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Call of Duty: WWII (2017, Windows) | Sledgehammer Games |
Sandbox / open world | |
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Mafia III (2016, Windows) | Developer Support Team â Visual Effects Lead |
Sci-fi / futuristic | |
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Star Wars: Jedi - Survivor (2023, Windows) | VFX Director |
BioShock 2: Remastered (2016, Windows) | 2K Marin and 2K Australia |
Battleborn (2016, Xbox One) | Developer Support Team - Visual Effects Lead |
XCOM 2 (2016, Windows) | Developer Support Team-Visual Effects Lead |
Evolve (2015, Windows) | 2K Evolve North Development Team |
The Bureau: XCOM Declassified (2013, Xbox 360) | 2K Marin |
BioShock 2 (2010, PlayStation 3) | 2K Marin & 2K Australia |
Shooter | |
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Immortals of Aveum (2023, Xbox Series) | Additional Art Direction |
Call of Duty: WWII (2017, Windows) | Sledgehammer Games |
Mafia III (2016, Windows) | Developer Support Team â Visual Effects Lead |
BioShock 2: Remastered (2016, Windows) | 2K Marin and 2K Australia |
Battleborn (2016, Xbox One) | Developer Support Team - Visual Effects Lead |
Evolve (2015, Windows) | 2K Evolve North Development Team |
The Bureau: XCOM Declassified (2013, Xbox 360) | 2K Marin |
BioShock 2 (2010, PlayStation 3) | 2K Marin & 2K Australia |
Steampunk | |
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BioShock 2: Remastered (2016, Windows) | 2K Marin and 2K Australia |
BioShock 2 (2010, PlayStation 3) | 2K Marin & 2K Australia |
Story / mission | |
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XCOM 2: War of the Chosen (2017, Windows) | Developer Support Team - Visual Effects Lead |
The Bureau: XCOM Declassified - Hangar 6: R&D (2013, Windows) | 2K Marin |
BioShock 2: Minerva's Den (2011, Windows) | 2Ð Marin |
BioShock 2: The Protector Trials (2011, Windows) | 2Ð Marin |
Strategy / tactics | |
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Sid Meier's Civilization VI (2016, Windows) | Developer Support Team - Visual Effects Lead |
XCOM 2 (2016, Windows) | Developer Support Team-Visual Effects Lead |
Turn-based | |
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Sid Meier's Civilization VI (2016, Windows) | Developer Support Team - Visual Effects Lead |
XCOM 2 (2016, Windows) | Developer Support Team-Visual Effects Lead |
Turn-based strategy (TBS) | |
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Sid Meier's Civilization VI (2016, Windows) | Developer Support Team - Visual Effects Lead |
Turn-based tactics (TBT) | |
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XCOM 2 (2016, Windows) | Developer Support Team-Visual Effects Lead |
War | |
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Call of Duty: WWII (2017, Windows) | Sledgehammer Games |
World War II | |
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Call of Duty: WWII (2017, Windows) | Sledgehammer Games |