Nicolas Rivière
aka:
Bat,
Nicolas Riviere
Moby ID: 44032
Credits (27 credits on 14 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Dying Light 2: Stay Human (2022, Windows) | Additional Cinematic Direction |
Narcosis (2017, Windows) | Additional Animation |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Lead Animator |
Tom Clancy's Ghost Recon: Advanced Warfighter (2006, Xbox 360) | Animation (Tiwak) |
4 Wheel Thunder (2000, Dreamcast) | Artists |
3rd-person (Other) | |
---|---|
Skull and Bones (2024, PlayStation 5) | Animation Director |
God of War: Ghost of Sparta (2011, PlayStation 3) | Cinematic Animators |
Daxter (2006, PSP) | Cut-Scene Animators |
Action | |
---|---|
Skull and Bones (2024, PlayStation 5) | Animation Director |
Dying Light 2: Stay Human (2022, Windows) | Additional Cinematic Direction |
Narcosis (2017, Windows) | Additional Animation |
Assassin's Creed: Syndicate (2015, Windows) | Lead Animator |
Assassin's Creed: Unity (2014, Windows) | Team Lead Character and Animation Ubisoft Annecy |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Lead Animator |
God of War: Ghost of Sparta (2011, PlayStation 3) | Cinematic Animators |
God of War: Chains of Olympus (2008, PSP) | Cinematic Animators |
Daxter (2006, PSP) | Cut-Scene Animators |
Tom Clancy's Ghost Recon: Advanced Warfighter (2006, Xbox 360) | Animation (Tiwak) |
Dstroy (1995, DOS) | Project Leader |
Adult | |
---|---|
God of War: Ghost of Sparta (2011, PlayStation 3) | Cinematic Animators |
God of War: Chains of Olympus (2008, PSP) | Cinematic Animators |
Adventure | |
---|---|
Narcosis (2017, Windows) | Additional Animation |
Africa | |
---|---|
Skull and Bones (2024, PlayStation 5) | Animation Director |
Arcade | |
---|---|
4 Wheel Thunder (2000, Dreamcast) | Artists |
Dstroy (1995, DOS) | Project Leader |
Asia | |
---|---|
Skull and Bones (2024, PlayStation 5) | Animation Director |
Automobile | |
---|---|
4 Wheel Thunder (2000, Dreamcast) | Artists |
Behind view | |
---|---|
Assassin's Creed: Syndicate (2015, Windows) | Lead Animator |
Assassin's Creed: Unity (2014, Windows) | Team Lead Character and Animation Ubisoft Annecy |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Lead Animator |
God of War: Chains of Olympus (2008, PSP) | Cinematic Animators |
Tom Clancy's Ghost Recon: Advanced Warfighter (2006, Xbox 360) | Animation (Tiwak) |
4 Wheel Thunder (2000, Dreamcast) | Artists |
Classical antiquity | |
---|---|
God of War: Ghost of Sparta (2011, PlayStation 3) | Cinematic Animators |
God of War: Chains of Olympus (2008, PSP) | Cinematic Animators |
Direct control | |
---|---|
Skull and Bones (2024, PlayStation 5) | Animation Director |
BoohaBlox (2023, Windows) | Art |
Dying Light 2: Stay Human (2022, Windows) | Additional Cinematic Direction |
God of War: Ghost of Sparta (2011, PlayStation 3) | Cinematic Animators |
God of War: Chains of Olympus (2008, PSP) | Cinematic Animators |
Europe | |
---|---|
Assassin's Creed: Syndicate (2015, Windows) | Lead Animator |
Assassin's Creed: Unity (2014, Windows) | Team Lead Character and Animation Ubisoft Annecy |
Falling block puzzle | |
---|---|
BoohaBlox (2023, Windows) | Art |
Fantasy | |
---|---|
BoohaBlox (2023, Windows) | Art |
God of War: Ghost of Sparta (2011, PlayStation 3) | Cinematic Animators |
God of War: Chains of Olympus (2008, PSP) | Cinematic Animators |
Fixed / flip-screen | |
---|---|
BoohaBlox (2023, Windows) | Art |
Little Cells (2015, Windows) | Game Design |
Hack and slash | |
---|---|
God of War: Ghost of Sparta (2011, PlayStation 3) | Cinematic Animators |
God of War: Chains of Olympus (2008, PSP) | Cinematic Animators |
Healthcare | |
---|---|
Little Cells (2015, Windows) | Game Design |
Horror | |
---|---|
Dying Light 2: Stay Human (2022, Windows) | Additional Cinematic Direction |
Narcosis (2017, Windows) | Additional Animation |
Licensed | |
---|---|
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Lead Animator |
Naval / watercraft | |
---|---|
Skull and Bones (2024, PlayStation 5) | Animation Director |
Off-roading | |
---|---|
4 Wheel Thunder (2000, Dreamcast) | Artists |
Platform | |
---|---|
Daxter (2006, PSP) | Cut-Scene Animators |
Point and select | |
---|---|
Little Cells (2015, Windows) | Game Design |
Post-apocalyptic | |
---|---|
Dying Light 2: Stay Human (2022, Windows) | Additional Cinematic Direction |
Puzzle | |
---|---|
BoohaBlox (2023, Windows) | Art |
Little Cells (2015, Windows) | Game Design |
Puzzle elements | |
---|---|
God of War: Ghost of Sparta (2011, PlayStation 3) | Cinematic Animators |
Quick Time Events (QTEs) | |
---|---|
God of War: Ghost of Sparta (2011, PlayStation 3) | Cinematic Animators |
God of War: Chains of Olympus (2008, PSP) | Cinematic Animators |
RPG elements | |
---|---|
Skull and Bones (2024, PlayStation 5) | Animation Director |
Racing / Driving | |
---|---|
4 Wheel Thunder (2000, Dreamcast) | Artists |
Real-time | |
---|---|
Little Cells (2015, Windows) | Game Design |
Sandbox / open world | |
---|---|
Skull and Bones (2024, PlayStation 5) | Animation Director |
Dying Light 2: Stay Human (2022, Windows) | Additional Cinematic Direction |
Sci-fi / futuristic | |
---|---|
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Lead Animator |
Sea pirates / Caribbean | |
---|---|
Skull and Bones (2024, PlayStation 5) | Animation Director |
Shooter | |
---|---|
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Lead Animator |
Tom Clancy's Ghost Recon: Advanced Warfighter (2006, Xbox 360) | Animation (Tiwak) |
Side view | |
---|---|
BoohaBlox (2023, Windows) | Art |
Stealth | |
---|---|
Assassin's Creed: Syndicate (2015, Windows) | Lead Animator |
Assassin's Creed: Unity (2014, Windows) | Team Lead Character and Animation Ubisoft Annecy |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Lead Animator |
Survival horror | |
---|---|
Narcosis (2017, Windows) | Additional Animation |
Tile matching puzzle | |
---|---|
BoohaBlox (2023, Windows) | Art |
Little Cells (2015, Windows) | Game Design |
Top-down | |
---|---|
Little Cells (2015, Windows) | Game Design |
Dstroy (1995, DOS) | Project Leader |