Nathan Rausch
Credited on 22 games
Displaying most recent · View all
Call of Duty: Black Ops - Cold War (2020 on PlayStation 4) | Engineering |
The Last of Us: Part II (2020 on PlayStation 4) | Audio Team |
Call of Duty: Warzone (2020 on Windows) | Sledgehammer Games |
Concrete Genie (2019 on PlayStation 4) | Audio Team |
Days Gone (2019 on PlayStation 4) | Audio Team |
Call of Duty: WWII (2017 on Windows) | Sledgehammer Games |
Call of Duty: Advanced Warfare (2014 on Windows) | Sledgehammer Games |
Call of Duty: Ghosts (2013 on Xbox 360) | Designed and Developed by Infinity Ward, Neversoft and Raven Software |
Call of Duty: MW3 (2011 on Windows) | Additional Development Support from Raven Software, Treyarch and Neversoft Entertainment |
Call of Duty: Black Ops (2010 on Windows) | Raven Software |
Singularity (2010 on Xbox 360) | Singularity Team |
Wolfenstein (2009 on PlayStation 3) | Additional Development |
X-Men Origins: Wolverine - Uncaged Edition (2009 on Windows) | Additional Development |
Marvel Ultimate Alliance (Special Edition) (2007 on PlayStation 2) | Programming |
Marvel Ultimate Alliance (2006 on Wii) | Programming |
Quake 4 (2005 on Xbox 360) | Programming |
Terminator 3: The Redemption (2004 on PlayStation 2) | Additional Contributions |
RoadKill (2003 on Xbox) | Additional Work |
Mission: Impossible - Operation Surma (2003 on PlayStation 2) | Programmers |
4x4 Evo 2 (2002 on GameCube) | Programming |
[ full credits ]
Frequent Collaborators
- 13 games with Ste Cork
- 13 games with Brian Raffel
- 12 games with Matt Pinkston
- 12 games with Glenn Vistante
- 12 games with Stuart Wiegert
- 12 games with Isaac B. Owens
- 12 games with Michael Ekberg
- 12 games with Eric Schlautman
- 12 games with James S. Bradford
- 12 games with Caleb Zart
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