Kazuya Haraguchi

Moby ID: 457603

Credits (5 credits on 5 games)

1st-person
Aquanaut's Holiday: Kakusareta Kiroku (2008, PlayStation 3) Software Manual Writers (INTAC Co. Ltd.)
Momotarō Densetsu II (1990, TurboGrafx-16) Cooperation
3rd-person (Other)
Toshinden 4 (1999, PlayStation) Software Manual Design
Crisis City (1998, PlayStation) Artwork Design (STF PROJECT)
Action
Ratchet & Clank Future: A Crack in Time (2009, PlayStation 3) Manual Text (Intac Co. Ltd.)
Toshinden 4 (1999, PlayStation) Software Manual Design
Crisis City (1998, PlayStation) Artwork Design (STF PROJECT)
Adventure
Aquanaut's Holiday: Kakusareta Kiroku (2008, PlayStation 3) Software Manual Writers (INTAC Co. Ltd.)
Behind view
Ratchet & Clank Future: A Crack in Time (2009, PlayStation 3) Manual Text (Intac Co. Ltd.)
Cinematic camera
Crisis City (1998, PlayStation) Artwork Design (STF PROJECT)
Direct control
Crisis City (1998, PlayStation) Artwork Design (STF PROJECT)
Fantasy
Momotarō Densetsu II (1990, TurboGrafx-16) Cooperation
Fighting
Toshinden 4 (1999, PlayStation) Software Manual Design
Martial arts
Toshinden 4 (1999, PlayStation) Software Manual Design
Meditative / Zen
Aquanaut's Holiday: Kakusareta Kiroku (2008, PlayStation 3) Software Manual Writers (INTAC Co. Ltd.)
Platform
Ratchet & Clank Future: A Crack in Time (2009, PlayStation 3) Manual Text (Intac Co. Ltd.)
Puzzle elements
Ratchet & Clank Future: A Crack in Time (2009, PlayStation 3) Manual Text (Intac Co. Ltd.)
Role-playing (RPG)
Momotarō Densetsu II (1990, TurboGrafx-16) Cooperation
Sci-fi / futuristic
Ratchet & Clank Future: A Crack in Time (2009, PlayStation 3) Manual Text (Intac Co. Ltd.)
Crisis City (1998, PlayStation) Artwork Design (STF PROJECT)
Shooter
Ratchet & Clank Future: A Crack in Time (2009, PlayStation 3) Manual Text (Intac Co. Ltd.)
Crisis City (1998, PlayStation) Artwork Design (STF PROJECT)
Top-down
Momotarō Densetsu II (1990, TurboGrafx-16) Cooperation
Turn-based
Momotarō Densetsu II (1990, TurboGrafx-16) Cooperation