Kazuya Haraguchi
Moby ID: 457603
Credits (5 credits on 5 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Aquanaut's Holiday: Kakusareta Kiroku (2008, PlayStation 3) | Software Manual Writers (INTAC Co. Ltd.) |
MomotarÅ Densetsu II (1990, TurboGrafx-16) | Cooperation |
3rd-person (Other) | |
---|---|
Toshinden 4 (1999, PlayStation) | Software Manual Design |
Crisis City (1998, PlayStation) | Artwork Design (STF PROJECT) |
Action | |
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Ratchet & Clank Future: A Crack in Time (2009, PlayStation 3) | Manual Text (Intac Co. Ltd.) |
Toshinden 4 (1999, PlayStation) | Software Manual Design |
Crisis City (1998, PlayStation) | Artwork Design (STF PROJECT) |
Adventure | |
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Aquanaut's Holiday: Kakusareta Kiroku (2008, PlayStation 3) | Software Manual Writers (INTAC Co. Ltd.) |
Behind view | |
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Ratchet & Clank Future: A Crack in Time (2009, PlayStation 3) | Manual Text (Intac Co. Ltd.) |
Cinematic camera | |
---|---|
Crisis City (1998, PlayStation) | Artwork Design (STF PROJECT) |
Direct control | |
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Crisis City (1998, PlayStation) | Artwork Design (STF PROJECT) |
Fantasy | |
---|---|
MomotarÅ Densetsu II (1990, TurboGrafx-16) | Cooperation |
Fighting | |
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Toshinden 4 (1999, PlayStation) | Software Manual Design |
Martial arts | |
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Toshinden 4 (1999, PlayStation) | Software Manual Design |
Meditative / Zen | |
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Aquanaut's Holiday: Kakusareta Kiroku (2008, PlayStation 3) | Software Manual Writers (INTAC Co. Ltd.) |
Platform | |
---|---|
Ratchet & Clank Future: A Crack in Time (2009, PlayStation 3) | Manual Text (Intac Co. Ltd.) |
Puzzle elements | |
---|---|
Ratchet & Clank Future: A Crack in Time (2009, PlayStation 3) | Manual Text (Intac Co. Ltd.) |
Role-playing (RPG) | |
---|---|
MomotarÅ Densetsu II (1990, TurboGrafx-16) | Cooperation |
Sci-fi / futuristic | |
---|---|
Ratchet & Clank Future: A Crack in Time (2009, PlayStation 3) | Manual Text (Intac Co. Ltd.) |
Crisis City (1998, PlayStation) | Artwork Design (STF PROJECT) |
Shooter | |
---|---|
Ratchet & Clank Future: A Crack in Time (2009, PlayStation 3) | Manual Text (Intac Co. Ltd.) |
Crisis City (1998, PlayStation) | Artwork Design (STF PROJECT) |
Top-down | |
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MomotarÅ Densetsu II (1990, TurboGrafx-16) | Cooperation |
Turn-based | |
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MomotarÅ Densetsu II (1990, TurboGrafx-16) | Cooperation |