Paul Collingwood
Moby ID: 4704
Credits (5 credits on 2 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Alien Trilogy (1996, PlayStation) | Texture Mappers |
Die Hard Trilogy (1996, Windows) | Graphics / 3D Programming |
Action | |
---|---|
Alien Trilogy (1996, PlayStation) | Texture Mappers |
Die Hard Trilogy (1996, Windows) | Graphics / 3D Programming |
Arcade | |
---|---|
Die Hard Trilogy (1996, Windows) | Graphics / 3D Programming |
Behind view | |
---|---|
Die Hard Trilogy (1996, Windows) | Graphics / 3D Programming |
Crime | |
---|---|
Die Hard Trilogy (1996, Windows) | Graphics / 3D Programming |
Direct control | |
---|---|
Die Hard Trilogy (1996, Windows) | Graphics / 3D Programming |
Licensed | |
---|---|
Alien Trilogy (1996, PlayStation) | Texture Mappers |
Die Hard Trilogy (1996, Windows) | Graphics / 3D Programming |
North America | |
---|---|
Die Hard Trilogy (1996, Windows) | Graphics / 3D Programming |
Racing / Driving | |
---|---|
Die Hard Trilogy (1996, Windows) | Graphics / 3D Programming |
Rail shooter | |
---|---|
Die Hard Trilogy (1996, Windows) | Graphics / 3D Programming |
Regional differences | |
---|---|
Alien Trilogy (1996, PlayStation) | Texture Mappers |
Sci-fi / futuristic | |
---|---|
Alien Trilogy (1996, PlayStation) | Texture Mappers |
Shooter | |
---|---|
Alien Trilogy (1996, PlayStation) | Texture Mappers |
Die Hard Trilogy (1996, Windows) | Graphics / 3D Programming |