Jeremy Griffith
Moby ID: 494095
Credits (9 credits on 5 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Perception (2017, Windows) | Additional Effects |
BioShock Infinite (2013, Xbox 360) | Effects Artist |
Call of Duty: MW3 (2011, Xbox 360) | Designed and Developed by Infinity Ward and Sledgehammer Games |
Action | |
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Rocket Arena (2020, Windows) | Additional Art |
BioShock Infinite (2013, Xbox 360) | Effects Artist |
Call of Duty: MW3 (2011, Xbox 360) | Designed and Developed by Infinity Ward and Sledgehammer Games |
Add-on | |
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BioShock Infinite: Burial at Sea - Episode Two (2014, Xbox 360) | Additional FX |
Adventure | |
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Perception (2017, Windows) | Additional Effects |
Africa | |
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Call of Duty: MW3 (2011, Xbox 360) | Designed and Developed by Infinity Ward and Sledgehammer Games |
Behind view | |
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Rocket Arena (2020, Windows) | Additional Art |
Contemporary | |
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Call of Duty: MW3 (2011, Xbox 360) | Designed and Developed by Infinity Ward and Sledgehammer Games |
Direct control | |
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Rocket Arena (2020, Windows) | Additional Art |
BioShock Infinite (2013, Xbox 360) | Effects Artist |
Call of Duty: MW3 (2011, Xbox 360) | Designed and Developed by Infinity Ward and Sledgehammer Games |
Europe | |
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Call of Duty: MW3 (2011, Xbox 360) | Designed and Developed by Infinity Ward and Sledgehammer Games |
Fantasy | |
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Rocket Arena (2020, Windows) | Additional Art |
Game mode | |
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BioShock Infinite: Burial at Sea - Episode Two (2014, Xbox 360) | Additional FX |
Horror | |
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Perception (2017, Windows) | Additional Effects |
Item | |
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BioShock Infinite: Burial at Sea - Episode Two (2014, Xbox 360) | Additional FX |
NPC / enemy | |
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BioShock Infinite: Burial at Sea - Episode Two (2014, Xbox 360) | Additional FX |
Naval / watercraft | |
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Call of Duty: MW3 (2011, Xbox 360) | Designed and Developed by Infinity Ward and Sledgehammer Games |
Player unit | |
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BioShock Infinite: Burial at Sea - Episode Two (2014, Xbox 360) | Additional FX |
RPG elements | |
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BioShock Infinite (2013, Xbox 360) | Effects Artist |
Shooter | |
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Rocket Arena (2020, Windows) | Additional Art |
BioShock Infinite (2013, Xbox 360) | Effects Artist |
Call of Duty: MW3 (2011, Xbox 360) | Designed and Developed by Infinity Ward and Sledgehammer Games |
Stealth | |
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BioShock Infinite: Burial at Sea - Episode Two (2014, Xbox 360) | Additional FX |
Steampunk | |
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BioShock Infinite (2013, Xbox 360) | Effects Artist |
Story / mission | |
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BioShock Infinite: Burial at Sea - Episode Two (2014, Xbox 360) | Additional FX |
Survival horror | |
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Perception (2017, Windows) | Additional Effects |
War | |
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Call of Duty: MW3 (2011, Xbox 360) | Designed and Developed by Infinity Ward and Sledgehammer Games |