Ben Houge

Moby ID: 5142

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Ben Houge has been designing audio for digital games since moving to Seattle in 1996 to work on Sierra Entertainment's Leisure Suit Larry 7. For the next seven years, he contributed to many of Sierra's most prominent games, including Half-Life: Opposing Force, King's Quest: Mask of Eternity, and Arcanum: Of Steamworks & Magick Obscura. In April 2003, Ben left Sierra to work as a freelance audio designer, whose clients included Microsoft Game Studios and In August 2004 Ben accepted a position as Senior Audio Designer at Ubisoft's studio in Shanghai.

Ben holds a Bachelor of Arts degree in Music Theory and Composition from St. Olaf College in Northfield, MN, and a Master of Music degree from the University of Washington in Seattle. In addition to his work in games, he has produced the Sound Currents concert series, served as the vice-president of the Seattle Composers Alliance, and contributed to the Seattle School composers' collective.

Credited on 15 games

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Destiny 2: The Witch Queen (2022, Windows) Dialogue, Music & Sound Design
Tom Clancy's EndWar (2009, Windows) Audio Lead
Brothers in Arms: Road to Hill 30 (2005, PlayStation 2) Audio
Malice (2004, Xbox) Special Thanks
Hoyle Casino Empire (2002, Windows) Additional Compositions
Half-Life (2001, PlayStation 2) Special Thanks
Arcanum: Of Steamworks & Magick Obscura (2001, Windows) Sound
SWAT 3: Close Quarters Battle - Elite Edition (2000, Windows) Special Thanks to TRISTAN
Ground Control (2000, Windows) Dialogue Recording (Sierra Studios)
SWAT 3: Close Quarters Battle (1999, Windows) Special Thanks
Half-Life: Opposing Force (1999, Windows) Sound Designer, Voice Recording Specialist
Gabriel Knight 3: Blood of the Sacred, Blood of the Damned (1999, Windows) Additional Sound Effects
King's Quest: Mask of Eternity (1998, Windows) Music
Leisure Suit Larry's Casino (1998, Windows) DREAMS Design & Development
Leisure Suit Larry: Love for Sail! (1996, DOS) SFX & Additional Music

[ full credits ]

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