Fabien Houede
Moby ID: 535912
Credits (9 credits on 6 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Level Designers |
Red Steel 2 (2010, Wii) | Level Designers |
3rd-person (Other) | |
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Skull and Bones (2024, PlayStation 5) | Level Design Director |
Action | |
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Skull and Bones (2024, PlayStation 5) | Level Design Director |
Watch Dogs: Legion (2020, Windows) | Associate Content Director Level Design |
Watch_Dogs 2 (2016, PlayStation 4) | Level Designers |
Assassin's Creed: Syndicate (2015, Windows) | World Level Designers |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Level Designers |
Red Steel 2 (2010, Wii) | Level Designers |
Africa | |
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Skull and Bones (2024, PlayStation 5) | Level Design Director |
Asia | |
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Skull and Bones (2024, PlayStation 5) | Level Design Director |
Behind view | |
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Watch Dogs: Legion (2020, Windows) | Associate Content Director Level Design |
Watch_Dogs 2 (2016, PlayStation 4) | Level Designers |
Assassin's Creed: Syndicate (2015, Windows) | World Level Designers |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Level Designers |
Cyberpunk / dark sci-fi | |
---|---|
Watch Dogs: Legion (2020, Windows) | Associate Content Director Level Design |
Watch_Dogs 2 (2016, PlayStation 4) | Level Designers |
Direct control | |
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Skull and Bones (2024, PlayStation 5) | Level Design Director |
Watch Dogs: Legion (2020, Windows) | Associate Content Director Level Design |
Watch_Dogs 2 (2016, PlayStation 4) | Level Designers |
Europe | |
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Watch Dogs: Legion (2020, Windows) | Associate Content Director Level Design |
Assassin's Creed: Syndicate (2015, Windows) | World Level Designers |
Licensed | |
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Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Level Designers |
Martial arts | |
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Red Steel 2 (2010, Wii) | Level Designers |
Naval / watercraft | |
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Skull and Bones (2024, PlayStation 5) | Level Design Director |
North America | |
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Watch_Dogs 2 (2016, PlayStation 4) | Level Designers |
RPG elements | |
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Skull and Bones (2024, PlayStation 5) | Level Design Director |
Racing / Driving | |
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Watch Dogs: Legion (2020, Windows) | Associate Content Director Level Design |
Watch_Dogs 2 (2016, PlayStation 4) | Level Designers |
Sandbox / open world | |
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Skull and Bones (2024, PlayStation 5) | Level Design Director |
Watch Dogs: Legion (2020, Windows) | Associate Content Director Level Design |
Watch_Dogs 2 (2016, PlayStation 4) | Level Designers |
Sci-fi / futuristic | |
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Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Level Designers |
Sea pirates / Caribbean | |
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Skull and Bones (2024, PlayStation 5) | Level Design Director |
Shooter | |
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Watch Dogs: Legion (2020, Windows) | Associate Content Director Level Design |
Watch_Dogs 2 (2016, PlayStation 4) | Level Designers |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Level Designers |
Red Steel 2 (2010, Wii) | Level Designers |
Spy / espionage | |
---|---|
Watch Dogs: Legion (2020, Windows) | Associate Content Director Level Design |
Watch_Dogs 2 (2016, PlayStation 4) | Level Designers |
Stealth | |
---|---|
Watch Dogs: Legion (2020, Windows) | Associate Content Director Level Design |
Watch_Dogs 2 (2016, PlayStation 4) | Level Designers |
Assassin's Creed: Syndicate (2015, Windows) | World Level Designers |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | Level Designers |