Clément Vayer
Moby ID: 535954
Credits (9 credits on 7 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Tom Clancy's Ghost Recon: Phantoms (2014, Windows) | Ubisoft Paris Future Soldier Team |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | UI Programmers |
3rd-person (Other) | |
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Tom Clancy's Ghost Recon: Phantoms (2014, Windows) | Ubisoft Paris Future Soldier Team |
Just Dance 4 (2012, Wii U) | Gameplay Programming |
Action | |
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Watch Dogs: Legion (2020, Windows) | Gameplay Programming Architect |
Watch_Dogs 2 (2016, PlayStation 4) | Gameplay Programmers |
Watch_Dogs (2014, Windows) | Gameplay Programmers |
Tom Clancy's Ghost Recon: Phantoms (2014, Windows) | Ubisoft Paris Future Soldier Team |
Just Dance 4 (2012, Wii U) | Gameplay Programming |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | UI Programmers |
Add-on | |
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Watch_Dogs: Bad Blood (2014, Xbox 360) | Gameplay Programmers |
Behind view | |
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Watch Dogs: Legion (2020, Windows) | Gameplay Programming Architect |
Watch_Dogs 2 (2016, PlayStation 4) | Gameplay Programmers |
Watch_Dogs (2014, Windows) | Gameplay Programmers |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | UI Programmers |
Customization / outfit / skin | |
---|---|
Watch_Dogs: Bad Blood (2014, Xbox 360) | Gameplay Programmers |
Cyberpunk / dark sci-fi | |
---|---|
Watch Dogs: Legion (2020, Windows) | Gameplay Programming Architect |
Watch_Dogs 2 (2016, PlayStation 4) | Gameplay Programmers |
Watch_Dogs (2014, Windows) | Gameplay Programmers |
Direct control | |
---|---|
Watch Dogs: Legion (2020, Windows) | Gameplay Programming Architect |
Watch_Dogs 2 (2016, PlayStation 4) | Gameplay Programmers |
Tom Clancy's Ghost Recon: Phantoms (2014, Windows) | Ubisoft Paris Future Soldier Team |
Europe | |
---|---|
Watch Dogs: Legion (2020, Windows) | Gameplay Programming Architect |
Item | |
---|---|
Watch_Dogs: Bad Blood (2014, Xbox 360) | Gameplay Programmers |
Licensed | |
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Tom Clancy's Ghost Recon: Phantoms (2014, Windows) | Ubisoft Paris Future Soldier Team |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | UI Programmers |
Music / rhythm | |
---|---|
Just Dance 4 (2012, Wii U) | Gameplay Programming |
North America | |
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Watch_Dogs 2 (2016, PlayStation 4) | Gameplay Programmers |
Watch_Dogs (2014, Windows) | Gameplay Programmers |
Other | |
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Watch_Dogs: Bad Blood (2014, Xbox 360) | Gameplay Programmers |
Racing / Driving | |
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Watch Dogs: Legion (2020, Windows) | Gameplay Programming Architect |
Watch_Dogs 2 (2016, PlayStation 4) | Gameplay Programmers |
Watch_Dogs (2014, Windows) | Gameplay Programmers |
Sandbox / open world | |
---|---|
Watch Dogs: Legion (2020, Windows) | Gameplay Programming Architect |
Watch_Dogs 2 (2016, PlayStation 4) | Gameplay Programmers |
Watch_Dogs (2014, Windows) | Gameplay Programmers |
Sci-fi / futuristic | |
---|---|
Tom Clancy's Ghost Recon: Phantoms (2014, Windows) | Ubisoft Paris Future Soldier Team |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | UI Programmers |
Shooter | |
---|---|
Watch Dogs: Legion (2020, Windows) | Gameplay Programming Architect |
Watch_Dogs 2 (2016, PlayStation 4) | Gameplay Programmers |
Watch_Dogs (2014, Windows) | Gameplay Programmers |
Tom Clancy's Ghost Recon: Phantoms (2014, Windows) | Ubisoft Paris Future Soldier Team |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | UI Programmers |
Spy / espionage | |
---|---|
Watch Dogs: Legion (2020, Windows) | Gameplay Programming Architect |
Watch_Dogs 2 (2016, PlayStation 4) | Gameplay Programmers |
Watch_Dogs (2014, Windows) | Gameplay Programmers |
Stealth | |
---|---|
Watch Dogs: Legion (2020, Windows) | Gameplay Programming Architect |
Watch_Dogs 2 (2016, PlayStation 4) | Gameplay Programmers |
Watch_Dogs (2014, Windows) | Gameplay Programmers |
Tom Clancy's Ghost Recon: Future Soldier (2012, Windows) | UI Programmers |
Story / mission | |
---|---|
Watch_Dogs: Bad Blood (2014, Xbox 360) | Gameplay Programmers |
Tactical shooter | |
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Tom Clancy's Ghost Recon: Phantoms (2014, Windows) | Ubisoft Paris Future Soldier Team |