Hidekazu Saito
aka:
Hidekazu Saitou
Moby ID: 538847
Credits (11 credits on 10 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Gran Turismo (1997, PlayStation) | Car Design |
Motor Toon Grand Prix (1994, PlayStation) | Texture Design |
3rd-person (Other) | |
---|---|
Magatama (2003, Xbox) | Image Art (イメージ) (斎藤 英和) |
Sneakers (2002, Xbox) | Logo Design |
Philosoma (1995, PlayStation) | Digital Graphics Artists |
Action | |
---|---|
Mindjack (2011, Xbox 360) | 2D Artist |
Magatama (2003, Xbox) | Image Art (イメージ) (斎藤 英和) |
Sneakers (2002, Xbox) | Logo Design |
Omega Boost (1999, PlayStation) | Texture Designers |
Gaball Screen (1996, PlayStation) | Thanks to (SCEI) |
Philosoma (1995, PlayStation) | Digital Graphics Artists |
Arcade | |
---|---|
Philosoma (1995, PlayStation) | Digital Graphics Artists |
Automobile | |
---|---|
Gran Turismo (1997, PlayStation) | Car Design |
Motor Toon Grand Prix (1996, PlayStation) | "Gulliver House II," "Gulliver Night" by |
Motor Toon Grand Prix (1994, PlayStation) | Texture Design |
Behind view | |
---|---|
Mindjack (2011, Xbox 360) | 2D Artist |
Omega Boost (1999, PlayStation) | Texture Designers |
Gran Turismo (1997, PlayStation) | Car Design |
Gaball Screen (1996, PlayStation) | Thanks to (SCEI) |
Motor Toon Grand Prix (1996, PlayStation) | "Gulliver House II," "Gulliver Night" by |
Motor Toon Grand Prix (1994, PlayStation) | Texture Design |
Diagonal-down | |
---|---|
The Legend of Dragoon (1999, PlayStation) | Field Image Design |
Direct control | |
---|---|
Mindjack (2011, Xbox 360) | 2D Artist |
Omega Boost (1999, PlayStation) | Texture Designers |
Gran Turismo (1997, PlayStation) | Car Design |
Gaball Screen (1996, PlayStation) | Thanks to (SCEI) |
Motor Toon Grand Prix (1996, PlayStation) | "Gulliver House II," "Gulliver Night" by |
Fantasy | |
---|---|
Magatama (2003, Xbox) | Image Art (イメージ) (斎藤 英和) |
Gaball Screen (1996, PlayStation) | Thanks to (SCEI) |
Fighting | |
---|---|
Magatama (2003, Xbox) | Image Art (イメージ) (斎藤 英和) |
Japan (Ancient/Classical/Medieval) | |
---|---|
Magatama (2003, Xbox) | Image Art (イメージ) (斎藤 英和) |
Martial arts | |
---|---|
Magatama (2003, Xbox) | Image Art (イメージ) (斎藤 英和) |
Mecha / giant robot | |
---|---|
Omega Boost (1999, PlayStation) | Texture Designers |
Music / rhythm | |
---|---|
Gaball Screen (1996, PlayStation) | Thanks to (SCEI) |
Puzzle elements | |
---|---|
Sneakers (2002, Xbox) | Logo Design |
Racing / Driving | |
---|---|
Gran Turismo (1997, PlayStation) | Car Design |
Motor Toon Grand Prix (1996, PlayStation) | "Gulliver House II," "Gulliver Night" by |
Motor Toon Grand Prix (1994, PlayStation) | Texture Design |
Rail shooter | |
---|---|
Omega Boost (1999, PlayStation) | Texture Designers |
Role-playing (RPG) | |
---|---|
The Legend of Dragoon (1999, PlayStation) | Field Image Design |
Sci-fi / futuristic | |
---|---|
Mindjack (2011, Xbox 360) | 2D Artist |
Omega Boost (1999, PlayStation) | Texture Designers |
Philosoma (1995, PlayStation) | Digital Graphics Artists |
Shooter | |
---|---|
Mindjack (2011, Xbox 360) | 2D Artist |
Philosoma (1995, PlayStation) | Digital Graphics Artists |
Side view | |
---|---|
Philosoma (1995, PlayStation) | Digital Graphics Artists |
Simulation | |
---|---|
Gran Turismo (1997, PlayStation) | Car Design |
Track racing | |
---|---|
Gran Turismo (1997, PlayStation) | Car Design |
Motor Toon Grand Prix (1996, PlayStation) | "Gulliver House II," "Gulliver Night" by |
Motor Toon Grand Prix (1994, PlayStation) | Texture Design |
Turn-based | |
---|---|
The Legend of Dragoon (1999, PlayStation) | Field Image Design |