Atsuhito Shirai
aka:
白井 暁彦
Moby ID: 565453
Credits (8 credits on 7 games)
- by Role
- by Date
- by Moby Score
- by Genre
2D scrolling | |
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The Wonderful 101 (2013, Wii U) | Cinematic Design |
3rd-person (Other) | |
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Astral Chain (2019, Nintendo Switch) | Cinematic Design Lead |
Action | |
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Bayonetta 3 (2022, Nintendo Switch) | Lead Cinematic Artist |
Astral Chain (2019, Nintendo Switch) | Cinematic Design Lead |
NieR: Automata (Become as Gods Edition) (2018, Xbox One) | Cinematic Artist |
Bayonetta 2 (2014, Wii U) | Facial Animation |
The Wonderful 101 (2013, Wii U) | Cinematic Design |
Metal Gear Rising: Revengeance (2013, PlayStation 3) | Cutscene Artists (AVANT Inc.) |
Action RPG | |
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NieR: Automata (Become as Gods Edition) (2018, Xbox One) | Cinematic Artist |
NieR: Automata (2017, Windows) | Cinematic Artist |
Anime / Manga | |
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Astral Chain (2019, Nintendo Switch) | Cinematic Design Lead |
NieR: Automata (Become as Gods Edition) (2018, Xbox One) | Cinematic Artist |
NieR: Automata (2017, Windows) | Cinematic Artist |
Behind view | |
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Bayonetta 3 (2022, Nintendo Switch) | Lead Cinematic Artist |
Astral Chain (2019, Nintendo Switch) | Cinematic Design Lead |
NieR: Automata (Become as Gods Edition) (2018, Xbox One) | Cinematic Artist |
NieR: Automata (2017, Windows) | Cinematic Artist |
Bayonetta 2 (2014, Wii U) | Facial Animation |
Metal Gear Rising: Revengeance (2013, PlayStation 3) | Cutscene Artists (AVANT Inc.) |
Cinematic camera | |
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Astral Chain (2019, Nintendo Switch) | Cinematic Design Lead |
Compilation | |
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NieR: Automata (Become as Gods Edition) (2018, Xbox One) | Cinematic Artist |
Diagonal-down | |
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The Wonderful 101 (2013, Wii U) | Cinematic Design |
Direct control | |
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Bayonetta 3 (2022, Nintendo Switch) | Lead Cinematic Artist |
Astral Chain (2019, Nintendo Switch) | Cinematic Design Lead |
NieR: Automata (Become as Gods Edition) (2018, Xbox One) | Cinematic Artist |
NieR: Automata (2017, Windows) | Cinematic Artist |
Bayonetta 2 (2014, Wii U) | Facial Animation |
The Wonderful 101 (2013, Wii U) | Cinematic Design |
Extra content / game | |
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NieR: Automata (Become as Gods Edition) (2018, Xbox One) | Cinematic Artist |
Fantasy | |
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Bayonetta 3 (2022, Nintendo Switch) | Lead Cinematic Artist |
Bayonetta 2 (2014, Wii U) | Facial Animation |
The Wonderful 101 (2013, Wii U) | Cinematic Design |
Hack and slash | |
---|---|
Bayonetta 3 (2022, Nintendo Switch) | Lead Cinematic Artist |
Astral Chain (2019, Nintendo Switch) | Cinematic Design Lead |
NieR: Automata (Become as Gods Edition) (2018, Xbox One) | Cinematic Artist |
NieR: Automata (2017, Windows) | Cinematic Artist |
Bayonetta 2 (2014, Wii U) | Facial Animation |
Metal Gear Rising: Revengeance (2013, PlayStation 3) | Cutscene Artists (AVANT Inc.) |
Post-apocalyptic | |
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NieR: Automata (Become as Gods Edition) (2018, Xbox One) | Cinematic Artist |
NieR: Automata (2017, Windows) | Cinematic Artist |
Puzzle elements | |
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Astral Chain (2019, Nintendo Switch) | Cinematic Design Lead |
Quick Time Events (QTEs) | |
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Metal Gear Rising: Revengeance (2013, PlayStation 3) | Cutscene Artists (AVANT Inc.) |
RPG elements | |
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Astral Chain (2019, Nintendo Switch) | Cinematic Design Lead |
Role-playing (RPG) | |
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NieR: Automata (2017, Windows) | Cinematic Artist |
Sandbox / open world | |
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NieR: Automata (2017, Windows) | Cinematic Artist |
Sci-fi / futuristic | |
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Astral Chain (2019, Nintendo Switch) | Cinematic Design Lead |
NieR: Automata (Become as Gods Edition) (2018, Xbox One) | Cinematic Artist |
NieR: Automata (2017, Windows) | Cinematic Artist |
Metal Gear Rising: Revengeance (2013, PlayStation 3) | Cutscene Artists (AVANT Inc.) |
Special edition | |
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NieR: Automata (Become as Gods Edition) (2018, Xbox One) | Cinematic Artist |