Carsten Kisslat

aka: Carsten Kißlat
Moby ID: 56619

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Carsten Kisslat, Writer / Game Designer

Track Record:

1992-93: "Der Schatz im Silbersee", "Durch die Wueste" Software 2000 / Linel

1994-96: "Monsterized!" (2D-Adventure) (not released) Sunflowers

1996-98: "Katal 3000" Edutainment Adventure + Several Advertising Games / Art Department GmbH, Greenwood GmbH

1996/97: "Phoenix" (3D-Action-Adventure, not released) Virgin Interactive

1998-99: "Gothic" Piranha Bytes GmbH

2000: Co-Founding LIGHTCUBE GmbH, Hamburg / Germany Head of Concept / www.lightcube.com

2000: Article "Interactive Storytelling in 3D" Digital Production

2002: "Historion" (Edutainment 3D-Adventure Game) Ruske&Puehretmaier Edutainment GmbH

2003: "Historion 2" (Edutainment 3D-Adventure Game) Ruske&Puehretmaier Edutainment GmbH

Credited on 8 games

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Gods: Remastered (2019, PlayStation 4) Thanks to
Codename: Panzers - Phase One (2004, Windows) Additional Textwork & Revisions
Armageddon Agents (2004, J2ME) Game Design
Historion: Babylons Fluch (2003, Windows) Screenplay, Dialogues
Historion (2002, Windows) Final Screenplay, Dialogues (Finales Drehbuch, Dialoge)
Gothic (2001, Windows) Additional Story Design
Der Schatz im Silbersee (1993, DOS) Script
The Vault (1988, Atari ST) Written by

[ full credits ]

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