Carsten Kisslat

aka: Carsten KiƟlat
Moby ID: 56619

Credits (9 credits on 8 games)

2D scrolling
Gods: Remastered (2019, PlayStation 4) Thanks to
3rd-person (Other)
Historion: Babylons Fluch (2003, Windows) Screenplay, Dialogues
Historion (2002, Windows) Final Screenplay, Dialogues (Finales Drehbuch, Dialoge)
Der Schatz im Silbersee (1993, DOS) Script
Action
Gods: Remastered (2019, PlayStation 4) Thanks to
Armageddon Agents (2004, J2ME) Game Design
Gothic (2001, Windows) Additional Story Design
Action RPG
Gothic (2001, Windows) Additional Story Design
Adventure
Historion: Babylons Fluch (2003, Windows) Screenplay, Dialogues
Historion (2002, Windows) Final Screenplay, Dialogues (Finales Drehbuch, Dialoge)
Der Schatz im Silbersee (1993, DOS) Script
The Vault (1988, Atari ST) Written by (Carsten KiƟlat)
Behind view
Gothic (2001, Windows) Additional Story Design
Classical antiquity
Gods: Remastered (2019, PlayStation 4) Thanks to
Detective / mystery
The Vault (1988, Atari ST) Written by (Carsten KiƟlat)
Diagonal-down
Codename: Panzers - Phase One (2004, Windows) Additional Textwork & Revisions
Direct control
Gods: Remastered (2019, PlayStation 4) Thanks to
Educational
Historion: Babylons Fluch (2003, Windows) Screenplay, Dialogues
Historion (2002, Windows) Final Screenplay, Dialogues (Finales Drehbuch, Dialoge)
Fantasy
Gods: Remastered (2019, PlayStation 4) Thanks to
Gothic (2001, Windows) Additional Story Design
Free camera
Codename: Panzers - Phase One (2004, Windows) Additional Textwork & Revisions
Graphic adventure
Der Schatz im Silbersee (1993, DOS) Script
Historical events
Codename: Panzers - Phase One (2004, Windows) Additional Textwork & Revisions
History
Historion: Babylons Fluch (2003, Windows) Screenplay, Dialogues
Historion (2002, Windows) Final Screenplay, Dialogues (Finales Drehbuch, Dialoge)
Interactive fiction / text adventure
The Vault (1988, Atari ST) Written by (Carsten KiƟlat)
Isometric
Armageddon Agents (2004, J2ME) Game Design
Licensed
Der Schatz im Silbersee (1993, DOS) Script
Multiple units/characters control
Codename: Panzers - Phase One (2004, Windows) Additional Textwork & Revisions
Platform
Gods: Remastered (2019, PlayStation 4) Thanks to
Point and select
Codename: Panzers - Phase One (2004, Windows) Additional Textwork & Revisions
Der Schatz im Silbersee (1993, DOS) Script
Puzzle elements
Gods: Remastered (2019, PlayStation 4) Thanks to
Historion: Babylons Fluch (2003, Windows) Screenplay, Dialogues
Historion (2002, Windows) Final Screenplay, Dialogues (Finales Drehbuch, Dialoge)
Der Schatz im Silbersee (1993, DOS) Script
Real-time
Codename: Panzers - Phase One (2004, Windows) Additional Textwork & Revisions
Gothic (2001, Windows) Additional Story Design
Real-time strategy (RTS)
Codename: Panzers - Phase One (2004, Windows) Additional Textwork & Revisions
Regional differences
Codename: Panzers - Phase One (2004, Windows) Additional Textwork & Revisions
Gothic (2001, Windows) Additional Story Design
Role-playing (RPG)
Gothic (2001, Windows) Additional Story Design
Side view
Gods: Remastered (2019, PlayStation 4) Thanks to
Stealth
Armageddon Agents (2004, J2ME) Game Design
Strategy / tactics
Codename: Panzers - Phase One (2004, Windows) Additional Textwork & Revisions
Armageddon Agents (2004, J2ME) Game Design
War
Codename: Panzers - Phase One (2004, Windows) Additional Textwork & Revisions
Western
Der Schatz im Silbersee (1993, DOS) Script
World War II
Codename: Panzers - Phase One (2004, Windows) Additional Textwork & Revisions