Gareth Morgan
Moby ID: 578781
Biography edit · view history
Gareth Morgan has been programming computer graphics for games and other applications since 1999. Starting at Silicon Graphics in the UK before moving to the games industry working for BAM! Studios, 5000ft and Activision's Z-Axis studio. He is currently a Rendering Software Engineer at Imagination Technologies in San Francisco.
Credited on 3 games
Displaying most recent · View all
Enemy Territory: Quake Wars (2008, PlayStation 3) | Engineering |
X-Men: The Official Game (2006, Xbox 360) | Engine Programmer |
Reign of Fire (2002, GameCube) | Programmers |
[ full credits ]
Frequent Collaborators
People- 2 games with Todd Komesu
- 2 games with Indra Yee
- 2 games with Jason VandenBerghe
- 2 games with Todd Growney
- 2 games with Adam Hartsfield
- 2 games with Jon Edwards
- 2 games with Frank So
- 2 games with Henry Peter Villanueva
- 2 games with Jason Levine
- 2 games with Elijah Taylor
[ 789 more people ]
Companies
- 2 games with Underground Development
- 2 games with Activision Publishing, Inc.
- 2 games with NBG EDV Handels- und Verlags GmbH
- 2 games with Activision Deutschland GmbH
- 1 game with Hypnos Entertainment, Inc.
- 1 game with Splash Damage, Ltd
- 1 game with Nerve Software, LLC
- 1 game with id Software, Inc.
- 1 game with ATVI France SARL
- 1 game with Activision Blizzard UK Ltd.
[ 4 more companies ]
Contribute
Add your expertise to help preserve video game history! You can submit a correction or add the following: