Daniel Rind

Moby ID: 578935

Credits (6 credits on 5 games)

1st-person
Schlag den Raab: Das 3. Spiel (2012, PlayStation 3) Lead Programmer
3rd-person (Other)
Schlag den Raab: Das 3. Spiel (2012, PlayStation 3) Lead Programmer
Schlag den Raab: Das 2. Spiel (2011, Wii) Programmers
Fit in Six (2011, Wii) Programmers
Action
SpongeBob SquarePants: The Cosmic Shake (2023, Windows) Programming
Behind view
SpongeBob SquarePants: The Cosmic Shake (2023, Windows) Programming
Diagonal-down
Pillars of Eternity II: Deadfire (2018, Windows) Mental Ray 64-bit Dirtmap Shader (thebigMuh)
Direct control
SpongeBob SquarePants: The Cosmic Shake (2023, Windows) Programming
Fit in Six (2011, Wii) Programmers
Fantasy
SpongeBob SquarePants: The Cosmic Shake (2023, Windows) Programming
Pillars of Eternity II: Deadfire (2018, Windows) Mental Ray 64-bit Dirtmap Shader (thebigMuh)
Fixed / flip-screen
Fit in Six (2011, Wii) Programmers
Game show / trivia / quiz
Schlag den Raab: Das 3. Spiel (2012, PlayStation 3) Lead Programmer
Schlag den Raab: Das 2. Spiel (2011, Wii) Programmers
Licensed
SpongeBob SquarePants: The Cosmic Shake (2023, Windows) Programming
Schlag den Raab: Das 3. Spiel (2012, PlayStation 3) Lead Programmer
Schlag den Raab: Das 2. Spiel (2011, Wii) Programmers
Motion control
Fit in Six (2011, Wii) Programmers
Multiple units/characters control
Pillars of Eternity II: Deadfire (2018, Windows) Mental Ray 64-bit Dirtmap Shader (thebigMuh)
Platform
SpongeBob SquarePants: The Cosmic Shake (2023, Windows) Programming
Real-time
Pillars of Eternity II: Deadfire (2018, Windows) Mental Ray 64-bit Dirtmap Shader (thebigMuh)
Role-playing (RPG)
Pillars of Eternity II: Deadfire (2018, Windows) Mental Ray 64-bit Dirtmap Shader (thebigMuh)
Simulation
Schlag den Raab: Das 3. Spiel (2012, PlayStation 3) Lead Programmer
Schlag den Raab: Das 2. Spiel (2011, Wii) Programmers
Fit in Six (2011, Wii) Programmers
Sports
Fit in Six (2011, Wii) Programmers