Koji Akibayashi
aka:
K. Akibayashi,
Kohji Akibayashi,
秋林 浩司
Moby ID: 600804
Credits (14 credits on 10 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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RoboCop 2 (1991, Arcade) | Special Thanks |
2D scrolling | |
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Heavy Barrel (2010, Zeebo) | Game Design |
Vapor Trail (1991, Genesis) | Special Thanks (K. Akibayashi) |
RoboCop 2 (1991, Arcade) | Special Thanks |
Super BurgerTime (1990, Arcade) | Game Designer |
The Cliffhanger: Edward Randy (1990, Arcade) | Thanks To (秋林浩司) |
Gate of Doom (1990, Arcade) | Special Thanks (K.Akibayashi) |
Bloody Wolf (1989, TurboGrafx-16) | Special Thanks |
Midnight Resistance (1989, Arcade) | Design |
Action | |
---|---|
Heavy Barrel (2010, Zeebo) | Game Design |
Vapor Trail (1991, Genesis) | Special Thanks (K. Akibayashi) |
RoboCop 2 (1991, Arcade) | Special Thanks |
Super BurgerTime (1990, Arcade) | Game Designer |
The Cliffhanger: Edward Randy (1990, Arcade) | Thanks To (秋林浩司) |
Gate of Doom (1990, Arcade) | Special Thanks (K.Akibayashi) |
Bloody Wolf (1989, TurboGrafx-16) | Special Thanks |
Midnight Resistance (1989, Arcade) | Design |
Last Mission (1986, Arcade) | Character Design |
Shackled (1986, Arcade) | Character Design (K. Akibayashi) |
Arcade | |
---|---|
Heavy Barrel (2010, Zeebo) | Game Design |
Vapor Trail (1991, Genesis) | Special Thanks (K. Akibayashi) |
Super BurgerTime (1990, Arcade) | Game Designer |
The Cliffhanger: Edward Randy (1990, Arcade) | Thanks To (秋林浩司) |
Gate of Doom (1990, Arcade) | Special Thanks (K.Akibayashi) |
Shackled (1986, Arcade) | Character Design (K. Akibayashi) |
Beat 'em up / brawler | |
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Gate of Doom (1990, Arcade) | Special Thanks (K.Akibayashi) |
Crime | |
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RoboCop 2 (1991, Arcade) | Special Thanks |
Cyberpunk / dark sci-fi | |
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Midnight Resistance (1989, Arcade) | Design |
Diagonal-down | |
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Heavy Barrel (2010, Zeebo) | Game Design |
Gate of Doom (1990, Arcade) | Special Thanks (K.Akibayashi) |
Bloody Wolf (1989, TurboGrafx-16) | Special Thanks |
Direct control | |
---|---|
Heavy Barrel (2010, Zeebo) | Game Design |
Gate of Doom (1990, Arcade) | Special Thanks (K.Akibayashi) |
Bloody Wolf (1989, TurboGrafx-16) | Special Thanks |
Fantasy | |
---|---|
Gate of Doom (1990, Arcade) | Special Thanks (K.Akibayashi) |
Licensed | |
---|---|
RoboCop 2 (1991, Arcade) | Special Thanks |
Platform | |
---|---|
Super BurgerTime (1990, Arcade) | Game Designer |
The Cliffhanger: Edward Randy (1990, Arcade) | Thanks To (秋林浩司) |
Midnight Resistance (1989, Arcade) | Design |
Puzzle elements | |
---|---|
Shackled (1986, Arcade) | Character Design (K. Akibayashi) |
Regional differences | |
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RoboCop 2 (1991, Arcade) | Special Thanks |
Sci-fi / futuristic | |
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RoboCop 2 (1991, Arcade) | Special Thanks |
Shooter | |
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Heavy Barrel (2010, Zeebo) | Game Design |
Vapor Trail (1991, Genesis) | Special Thanks (K. Akibayashi) |
RoboCop 2 (1991, Arcade) | Special Thanks |
Bloody Wolf (1989, TurboGrafx-16) | Special Thanks |
Midnight Resistance (1989, Arcade) | Design |
Last Mission (1986, Arcade) | Character Design |
Side view | |
---|---|
RoboCop 2 (1991, Arcade) | Special Thanks |
Super BurgerTime (1990, Arcade) | Game Designer |
The Cliffhanger: Edward Randy (1990, Arcade) | Thanks To (秋林浩司) |
Midnight Resistance (1989, Arcade) | Design |
Spy / espionage | |
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Bloody Wolf (1989, TurboGrafx-16) | Special Thanks |
Last Mission (1986, Arcade) | Character Design |
Top-down | |
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Vapor Trail (1991, Genesis) | Special Thanks (K. Akibayashi) |
Last Mission (1986, Arcade) | Character Design |
Shackled (1986, Arcade) | Character Design (K. Akibayashi) |