Marcus Bourguet
Moby ID: 62188
Credits (18 credits on 13 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Level Designers |
Prince of Persia (2008, PlayStation 3) | Level Designers |
Far Cry: Vengeance (2006, Wii) | Level Design - Single-Player |
Far Cry: Instincts - Predator (2006, Xbox 360) | Level Design - Single Player |
Far Cry: Instincts (2005, Xbox) | Level Design - Single-Player |
3rd-person (Other) | |
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Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Level Designers |
Prince of Persia: The Forgotten Sands (2010, PlayStation 3) | Design Technical Directors |
Naruto: Rise of a Ninja (2007, Xbox 360) | Level Designers (Senn) |
Championsheep Rally (2006, Windows) | Game Design |
Spirits & Spells (2003, GameCube) | Game Designer |
Action | |
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Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Level Designers |
Prince of Persia: The Forgotten Sands (2010, PlayStation 3) | Design Technical Directors |
Prince of Persia (2008, PlayStation 3) | Level Designers |
Naruto: Rise of a Ninja (2007, Xbox 360) | Level Designers (Senn) |
Far Cry: Vengeance (2006, Wii) | Level Design - Single-Player |
Far Cry: Instincts - Predator (2006, Xbox 360) | Level Design - Single Player |
Far Cry: Instincts (2005, Xbox) | Level Design - Single-Player |
Spirits & Spells (2003, GameCube) | Game Designer |
Africa | |
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Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Level Designers |
Anime / Manga | |
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Naruto: Rise of a Ninja (2007, Xbox 360) | Level Designers (Senn) |
Arcade | |
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Championsheep Rally (2006, Windows) | Game Design |
Behind view | |
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Prince of Persia (2008, PlayStation 3) | Level Designers |
Compilation | |
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Far Cry: Instincts - Predator (2006, Xbox 360) | Level Design - Single Player |
Diagonal-down | |
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Airline Tycoon Evolution (2002, Windows) | Quality Assurance |
Direct control | |
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Prince of Persia: The Forgotten Sands (2010, PlayStation 3) | Design Technical Directors |
Prince of Persia (2008, PlayStation 3) | Level Designers |
Far Cry: Vengeance (2006, Wii) | Level Design - Single-Player |
Far Cry: Instincts (2005, Xbox) | Level Design - Single-Player |
Europe | |
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Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Level Designers |
Fantasy | |
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Prince of Persia: The Forgotten Sands (2010, PlayStation 3) | Design Technical Directors |
Prince of Persia (2008, PlayStation 3) | Level Designers |
Far Cry: Instincts - Predator (2006, Xbox 360) | Level Design - Single Player |
Fighting | |
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Naruto: Rise of a Ninja (2007, Xbox 360) | Level Designers (Senn) |
Flight / aviation | |
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Airline Tycoon Deluxe (2003, Windows) | QA |
Horror | |
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Spirits & Spells (2003, GameCube) | Game Designer |
Licensed | |
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Naruto: Rise of a Ninja (2007, Xbox 360) | Level Designers (Senn) |
Managerial / business simulation | |
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Airline Tycoon Deluxe (2003, Windows) | QA |
Airline Tycoon Evolution (2002, Windows) | Quality Assurance |
Airline Tycoon (1999, Windows) | Quality Assurance |
Airline Tycoon (1998, Windows) | Quality Assurance |
Metroidvania | |
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Prince of Persia (2008, PlayStation 3) | Level Designers |
Middle East | |
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Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Level Designers |
Prince of Persia: The Forgotten Sands (2010, PlayStation 3) | Design Technical Directors |
Prince of Persia (2008, PlayStation 3) | Level Designers |
North America | |
---|---|
Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Level Designers |
Platform | |
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Prince of Persia (2008, PlayStation 3) | Level Designers |
Spirits & Spells (2003, GameCube) | Game Designer |
Puzzle elements | |
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Prince of Persia: The Forgotten Sands (2010, PlayStation 3) | Design Technical Directors |
Naruto: Rise of a Ninja (2007, Xbox 360) | Level Designers (Senn) |
Quick Time Events (QTEs) | |
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Prince of Persia (2008, PlayStation 3) | Level Designers |
Naruto: Rise of a Ninja (2007, Xbox 360) | Level Designers (Senn) |
Racing / Driving | |
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Championsheep Rally (2006, Windows) | Game Design |
Real-time | |
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Airline Tycoon Evolution (2002, Windows) | Quality Assurance |
Role-playing (RPG) | |
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Naruto: Rise of a Ninja (2007, Xbox 360) | Level Designers (Senn) |
Sci-fi / futuristic | |
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Far Cry: Vengeance (2006, Wii) | Level Design - Single-Player |
Shooter | |
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Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Level Designers |
Far Cry: Vengeance (2006, Wii) | Level Design - Single-Player |
Far Cry: Instincts - Predator (2006, Xbox 360) | Level Design - Single Player |
Far Cry: Instincts (2005, Xbox) | Level Design - Single-Player |
Simulation | |
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Airline Tycoon Deluxe (2003, Windows) | QA |
Airline Tycoon Evolution (2002, Windows) | Quality Assurance |
Airline Tycoon (1999, Windows) | Quality Assurance |
Airline Tycoon (1998, Windows) | Quality Assurance |
South America | |
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Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Level Designers |
Spy / espionage | |
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Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Level Designers |
Stealth | |
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Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Level Designers |
Far Cry: Instincts - Predator (2006, Xbox 360) | Level Design - Single Player |
Strategy / tactics | |
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Airline Tycoon Deluxe (2003, Windows) | QA |
Airline Tycoon (1999, Windows) | Quality Assurance |
Airline Tycoon (1998, Windows) | Quality Assurance |
Top-down | |
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Airline Tycoon Deluxe (2003, Windows) | QA |
Airline Tycoon (1999, Windows) | Quality Assurance |
Airline Tycoon (1998, Windows) | Quality Assurance |