Larry Docherty
Moby ID: 62839
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Larry Docherty graduated with a B.Sc. Hons. Computer Science from the University of Strathclyde Glasgow in 2001, where he studied classes in graphics, object-oriented design and implementation, low-level programming, computer architecture and design, algorithmics, VLSI design, compilers, human-computer interfaces, and others.
Between July 2001 and August 2002, he worked at Criterion Studios Guildford with C/C++ using the Renderware platform, principally on Xbox and PS2, on:
- Burnout 2 (PS2, Acclaim): main areas were camera systems (in-game and post-race replays), game mode programming (tutorial and crash-for-cash), ingame HUD and Front-end.
- Burnout (Xbox, Acclaim): main areas were porting (pad, memory card and file handling library conversion), graphics (basic vertex shaders for env. mapping and car deformation), in-game HUD and Front-end. Also basic build process functionality using command-line tools and batch files.
- Airblade (PS2, Sony): worked briefly on physics and front-end.
He then went to work at VIS Entertainment Edinburgh, on the following games:
- Brave (PS2, Sony): main areas were camera systems (in-game), in-game HUD (and lower-level 2D & display functionality used for front-end), AI character implementation, gameplay programming and gameplay scripting.
- State of Emergency 2 (PS2): worked on prototyping various systems, including cameras, HUD, tactical AI & group control, and various gameplay mechanics.
- Worked on first-pass AI character implementation and gameplay mechanics for an as-yet unannounced third-person action game.
Credited on 5 games
Displaying most recent · View all
Killzone 2 (2009, PlayStation 3) | SCEE Liverpool |
Brave: The Search for Spirit Dancer (2005, PlayStation 2) | Programmers |
Burnout 2: Point of Impact (2002, PlayStation 2) | Programming |
Burnout (2002, Xbox) | Conversion Programming |
AirBlade (2001, PlayStation 2) | Additional Programming |
[ full credits ]
Frequent Collaborators
People- 3 games with Simon Crawford
- 3 games with Gavin Parker
- 3 games with Paul Cross
- 3 games with Craig Duddle
- 3 games with Geoff Rens
- 3 games with Steve Emney
- 3 games with Greg Bone
- 3 games with Peter Bishop
- 3 games with Stewart Miles
- 3 games with Michael Denny
Companies
- 3 games with Sony Interactive...
- 3 games with Criterion Software Ltd.
- 2 games with Acclaim Entertainment, Inc.
- 2 games with Acclaim Entertainment Ltd.
- 2 games with Acclaim Entertainment, GmbH
- 1 game with Massive Black Inc.
- 1 game with Liquid Development, LLC
- 1 game with Leading Light Design Ltd.
- 1 game with Guerrilla B.V.
- 1 game with Axis Productions Limited
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