Nathan A. Jones
aka:
Nate Jones
Moby ID: 663756
Credits (22 credits on 19 games)
- by Role
- by Date
- by Moby Score
- by Genre
2021 | |
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Halo: Infinite - Campaign (Xbox Series) | Principal Software Engineering Lead |
Halo: Infinite - Multiplayer (Windows) | Principal Software Engineering Lead |
2019 | |
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Halo: The Master Chief Collection (Windows) | Software Development Leads |
2016 | |
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Halo 5: Forge (Windows Apps) | Broadsword Engineering Lead |
2015 | |
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Halo: Spartan Strike (Windows) | Development Lead |
Halo 5: Guardians (Xbox One) | Broadsword Engineering Lead |
2014 | |
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Halo: The Master Chief Collection (Xbox One) | Development Leads |
Halo Channel (Xbox One) | Development Leads |
2010 | |
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Battlefield: Bad Company 2 (Xbox 360) | Global Online Studios |
2009 | |
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Battlefield 1943 (Xbox 360) | Plasma SDK |
FIFA Manager 10 (Windows) | Global Online Studios |
NBA Live 10 (Xbox 360) | EA Sports Online |
The Lord of the Rings: Conquest (Windows) | Game Online Studio |
2008 | |
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Battlefield: Bad Company (PlayStation 3) | Plasma |
Mercenaries 2: World in Flames (PlayStation 2) | Very special thanks to |
Mercenaries 2: World in Flames (Windows) | Very Special Thanks |
2007 | |
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Need for Speed: ProStreet (PlayStation 2) | EA Plasma |
2006 | |
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Need for Speed: Carbon (Windows) | Global Online Studio |
Need for Speed: Carbon (Collector's Edition) (Xbox 360) | Global Online Studio |