Andrew Meggs

Moby ID: 67420

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Andrew Meggs began programming his own games at age 6 on a Sinclair ZX-81, and except for some strange interludes involving leech vivisection and M-16s with serial ports, he's been doing so ever since. After years of saying he'd like to work on an RPG, in 2001 he came to Troika Games and has worked happily ever after. Currently he serves as lead and graphics programmer on the game that's not D&D.

Credited on 8 games

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The Elder Scrolls V: Skyrim - Special Edition (2016, Windows) Additional Programming
Convoy (2015, Windows) Creative Direction by
The Elder Scrolls V: Skyrim (2011, Xbox 360) Additional Programming
Warhammer Online: Age of Reckoning (2008, Windows) Engineers
Dark Age of Camelot: Epic Edition (2005, Windows) Programmer
Vampire: The Masquerade - Bloodlines (2004, Windows) Lead Programmer
Myth III: The Wolf Age (2001, Windows) Lead Programmer
Colt's Wild West Shootout (1999, Windows) Contraband Entertainment

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