Yoshiaki Toratani

Moby ID: 71648

Credits (11 credits on 6 games)

1st-person
Wave Rally (2001, PlayStation 2) Lead Designers
Ghost in the Shell (1997, PlayStation) Map Design
Jumping Flash! 2 (1996, PlayStation) Map Design & Graphic
Jumping Flash! (1995, PlayStation) Map Design
3rd-person (Other)
Red Ninja: End of Honor (2005, PlayStation 2) Artists
Action
Red Ninja: End of Honor (2005, PlayStation 2) Artists
Covert Ops: Nuclear Dawn (2000, PlayStation) Designers
Ghost in the Shell (1997, PlayStation) Map Design
Jumping Flash! 2 (1996, PlayStation) Map Design & Graphic
Jumping Flash! (1995, PlayStation) Map Design
Anime / Manga
Jumping Flash! (1995, PlayStation) Map Design
Behind view
Wave Rally (2001, PlayStation 2) Lead Designers
Covert Ops: Nuclear Dawn (2000, PlayStation) Designers
Ghost in the Shell (1997, PlayStation) Map Design
Cyberpunk / dark sci-fi
Ghost in the Shell (1997, PlayStation) Map Design
Free camera
Red Ninja: End of Honor (2005, PlayStation 2) Artists
Japan (Ancient/Classical/Medieval)
Red Ninja: End of Honor (2005, PlayStation 2) Artists
Licensed
Ghost in the Shell (1997, PlayStation) Map Design
Martial arts
Red Ninja: End of Honor (2005, PlayStation 2) Artists
Mecha / giant robot
Ghost in the Shell (1997, PlayStation) Map Design
Platform
Jumping Flash! 2 (1996, PlayStation) Map Design & Graphic
Jumping Flash! (1995, PlayStation) Map Design
Puzzle elements
Covert Ops: Nuclear Dawn (2000, PlayStation) Designers
Racing / Driving
Wave Rally (2001, PlayStation 2) Lead Designers
Regional differences
Red Ninja: End of Honor (2005, PlayStation 2) Artists
Sailing / boating
Wave Rally (2001, PlayStation 2) Lead Designers
Shooter
Covert Ops: Nuclear Dawn (2000, PlayStation) Designers
Ghost in the Shell (1997, PlayStation) Map Design
Jumping Flash! (1995, PlayStation) Map Design
Sports
Wave Rally (2001, PlayStation 2) Lead Designers
Stealth
Red Ninja: End of Honor (2005, PlayStation 2) Artists
Covert Ops: Nuclear Dawn (2000, PlayStation) Designers