Mike Wuetherick

Moby ID: 776716

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Mike is an indie game dev and real time (games, animation) producer. Since 2016, he has been working at Unity, and has worked on a variety of projects, including the collaboration with Oats Studios (for Adam Episode 2 / 3), Sherman and the Baymax Dreams projects with Disney TVA (which was awarded a technical Emmy in 2018).

Over his career he has been involved in a number of startups, growing teams and studios from 0-150+ and up multiple times ((DeNA Vancouver, Namco Bandai Vancouver, internal teams at Unity), and while at Unity he has been running production teams, produced dozens of Keynote demos and talks over the years.

Mike is about as raw of an 'indie gamedev' as they come - a self-taught coder, artist, video producer, audio engineer, you name it. He spends most of his time working in Unity these days, but still dabbles in all areas of tech, art and music.

For Mike's official 'CV', the best place to look is on LinkedIn (https://www.linkedin.com/in/gekido), or on his Github profile, which has many of the projects, keynotes, talks and more that he has given over his career: https://github.com/gekidoslair

His current indie game side project can be found at https://www.dystopiapunk.com

Credits

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Oddworld: Soulstorm (2021, Windows) Unity
Tap My Katamari (2016, Android) Engineering

[ full credits ]

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