Christopher Bruser
aka:
Chris Bruser
Moby ID: 78163
Credits (14 credits on 12 games)
- by Role
- by Date
- by Moby Score
- by Genre
2D scrolling | |
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Disney•Pixar Ratatouille (2007, Game Boy Advance) | Game Designer |
The Incredibles: Rise of the Underminer (2005, Game Boy Advance) | Game Design |
The Incredibles (2004, Game Boy Advance) | Lead Designer |
The Adventures of Jimmy Neutron: Boy Genius - Jet Fusion (2003, Game Boy Advance) | Design |
Rocket Power: Beach Bandits (2002, Game Boy Advance) | Game Design |
Rocket Power: Dream Scheme (2001, Game Boy Advance) | Game Design (as Chris Bruser) |
3rd-person (Other) | |
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Disney•Pixar Wall-E (2008, Nintendo DS) | Level Design |
Tak and the Power of Juju (2003, Game Boy Advance) | Game Design |
Action | |
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The Oregon Trail: 40th Anniversary Edition (2011, Wii) | Design |
Disney•Pixar Wall-E (2008, Nintendo DS) | Level Design |
Disney•Pixar Ratatouille (2007, Game Boy Advance) | Game Designer |
The Incredibles: Rise of the Underminer (2006, Nintendo DS) | Game Design |
The Incredibles: Rise of the Underminer (2005, Game Boy Advance) | Game Design |
The Incredibles (2004, Game Boy Advance) | Lead Designer |
Tak and the Power of Juju (2003, Game Boy Advance) | Game Design |
The Adventures of Jimmy Neutron: Boy Genius - Jet Fusion (2003, Game Boy Advance) | Design |
Star Wars: The New Droid Army (2002, Game Boy Advance) | Game Design |
Rocket Power: Beach Bandits (2002, Game Boy Advance) | Game Design |
Rocket Power: Dream Scheme (2001, Game Boy Advance) | Game Design (as Chris Bruser) |
Beat 'em up / brawler | |
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The Incredibles (2004, Game Boy Advance) | Lead Designer |
Behind view | |
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The Oregon Trail: 40th Anniversary Edition (2011, Wii) | Design |
Diagonal-down | |
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Disney•Pixar Cars (2006, Game Boy Advance) | Producer |
Star Wars: The New Droid Army (2002, Game Boy Advance) | Game Design |
Direct control | |
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The Incredibles: Rise of the Underminer (2005, Game Boy Advance) | Game Design |
The Incredibles (2004, Game Boy Advance) | Lead Designer |
The Adventures of Jimmy Neutron: Boy Genius - Jet Fusion (2003, Game Boy Advance) | Design |
Rocket Power: Beach Bandits (2002, Game Boy Advance) | Game Design |
Rocket Power: Dream Scheme (2001, Game Boy Advance) | Game Design (as Chris Bruser) |
Fantasy | |
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Disney•Pixar Ratatouille (2007, Game Boy Advance) | Game Designer |
The Incredibles: Rise of the Underminer (2006, Nintendo DS) | Game Design |
Isometric | |
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Star Wars: The New Droid Army (2002, Game Boy Advance) | Game Design |
Licensed | |
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Disney•Pixar Wall-E (2008, Nintendo DS) | Level Design |
Disney•Pixar Ratatouille (2007, Game Boy Advance) | Game Designer |
The Incredibles: Rise of the Underminer (2006, Nintendo DS) | Game Design |
Disney•Pixar Cars (2006, Game Boy Advance) | Producer |
The Incredibles: Rise of the Underminer (2005, Game Boy Advance) | Game Design |
The Incredibles (2004, Game Boy Advance) | Lead Designer |
The Adventures of Jimmy Neutron: Boy Genius - Jet Fusion (2003, Game Boy Advance) | Design |
Star Wars: The New Droid Army (2002, Game Boy Advance) | Game Design |
Rocket Power: Beach Bandits (2002, Game Boy Advance) | Game Design |
Rocket Power: Dream Scheme (2001, Game Boy Advance) | Game Design (as Chris Bruser) |
Mini-games | |
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The Oregon Trail: 40th Anniversary Edition (2011, Wii) | Design |
Disney•Pixar Ratatouille (2007, Game Boy Advance) | Game Designer |
North America | |
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The Oregon Trail: 40th Anniversary Edition (2011, Wii) | Design |
Platform | |
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Disney•Pixar Wall-E (2008, Nintendo DS) | Level Design |
Disney•Pixar Ratatouille (2007, Game Boy Advance) | Game Designer |
The Incredibles: Rise of the Underminer (2006, Nintendo DS) | Game Design |
The Incredibles: Rise of the Underminer (2005, Game Boy Advance) | Game Design |
Tak and the Power of Juju (2003, Game Boy Advance) | Game Design |
The Adventures of Jimmy Neutron: Boy Genius - Jet Fusion (2003, Game Boy Advance) | Design |
Star Wars: The New Droid Army (2002, Game Boy Advance) | Game Design |
Rocket Power: Beach Bandits (2002, Game Boy Advance) | Game Design |
Rocket Power: Dream Scheme (2001, Game Boy Advance) | Game Design (as Chris Bruser) |
Puzzle elements | |
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Disney•Pixar Ratatouille (2007, Game Boy Advance) | Game Designer |
RPG elements | |
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The Oregon Trail: 40th Anniversary Edition (2011, Wii) | Design |
Racing / Driving | |
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Disney•Pixar Cars (2006, Game Boy Advance) | Producer |
Sci-fi / futuristic | |
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Disney•Pixar Wall-E (2008, Nintendo DS) | Level Design |
Star Wars: The New Droid Army (2002, Game Boy Advance) | Game Design |
Shooter | |
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The Oregon Trail: 40th Anniversary Edition (2011, Wii) | Design |
Side view | |
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Disney•Pixar Ratatouille (2007, Game Boy Advance) | Game Designer |
The Incredibles: Rise of the Underminer (2006, Nintendo DS) | Game Design |
The Incredibles: Rise of the Underminer (2005, Game Boy Advance) | Game Design |
The Incredibles (2004, Game Boy Advance) | Lead Designer |
Tak and the Power of Juju (2003, Game Boy Advance) | Game Design |
The Adventures of Jimmy Neutron: Boy Genius - Jet Fusion (2003, Game Boy Advance) | Design |
Rocket Power: Beach Bandits (2002, Game Boy Advance) | Game Design |
Rocket Power: Dream Scheme (2001, Game Boy Advance) | Game Design (as Chris Bruser) |
Simulation | |
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The Oregon Trail: 40th Anniversary Edition (2011, Wii) | Design |
Top-down | |
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Disney•Pixar Ratatouille (2007, Game Boy Advance) | Game Designer |