Chiho Tomita
aka:
富田 千穂
Moby ID: 82055
Credits (20 credits on 19 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Akagawa Jirō Mystery: Tsuki no Hikari - Shizumeru Kane no Satsujin (2002, PlayStation 2) | Artwork (アートワーク) (富田 千穂) |
Reel Fishing II (2000, PlayStation) | Design |
Akagawa Jirō: Yasōkyoku (1998, PlayStation) | Artwork (アートワーク) (富田千穂) |
Wing Over (1997, PlayStation) | Art Work |
Boundary Gate: Daughter of Kingdom (1997, PC-FX) | Art Work (アートワーク) (富田 千穂) |
Highway 2000 (1995, SEGA Saturn) | Art Work (富田 千穂) |
Hyper Securities: Kinmirai Bishōjo Police Nisshi (1995, PC-98) | Special Thanks (スペシャルサンクス) (富田 千穂) |
Scramble Cobra (1995, 3DO) | Artwork (Chie Tomita) |
3rd-person (Other) | |
---|---|
Reel Fishing (1996, PlayStation) | Art Work |
Action | |
---|---|
Tomb Raider I•II•III: Remastered (2024, Windows) | Artwork |
Tomb Raider II (1997, PlayStation) | Artwork |
Wing Over (1997, PlayStation) | Art Work |
Magical Pop'n (1995, SNES) | Art Work |
Scramble Cobra (1995, 3DO) | Artwork (Chie Tomita) |
Adventure | |
---|---|
Akagawa Jirō Mystery: Tsuki no Hikari - Shizumeru Kane no Satsujin (2002, PlayStation 2) | Artwork (アートワーク) (富田 千穂) |
Akagawa Jirō: Yasōkyoku (1998, PlayStation) | Artwork (アートワーク) (富田千穂) |
Africa | |
---|---|
Tomb Raider I•II•III: Remastered (2024, Windows) | Artwork |
Anime / Manga | |
---|---|
Nushi Tsuri 64 (1998, Nintendo 64) | Art Director (アートディレクター) (富田 千穂) |
Kawa no Nushi Tsuri: Hikyō o Motomete (1998, PlayStation) | Art Director (アートディレクター) (富田 千穂) |
Ochige Designer: Tsukutte Pon! (1997, SEGA Saturn) | Art Work |
Monstania (1996, SNES) | Art Work |
Harvest Moon (1996, SNES) | Design Assistance |
Hyper Securities: Kinmirai Bishōjo Police Nisshi (1995, PC-98) | Special Thanks (スペシャルサンクス) (富田 千穂) |
Magical Pop'n (1995, SNES) | Art Work |
Asia | |
---|---|
Tomb Raider I•II•III: Remastered (2024, Windows) | Artwork |
Tomb Raider II (1997, PlayStation) | Artwork |
Behind view | |
---|---|
Tomb Raider I•II•III: Remastered (2024, Windows) | Artwork |
Tomb Raider II (1997, PlayStation) | Artwork |
Wing Over (1997, PlayStation) | Art Work |
Highway 2000 (1995, SEGA Saturn) | Art Work (富田 千穂) |
Compilation | |
---|---|
Tomb Raider I•II•III: Remastered (2024, Windows) | Artwork |
Crime | |
---|---|
Hyper Securities: Kinmirai Bishōjo Police Nisshi (1995, PC-98) | Special Thanks (スペシャルサンクス) (富田 千穂) |
Detective / mystery | |
---|---|
Akagawa Jirō Mystery: Tsuki no Hikari - Shizumeru Kane no Satsujin (2002, PlayStation 2) | Artwork (アートワーク) (富田 千穂) |
Diagonal-down | |
---|---|
Nushi Tsuri 64 (1998, Nintendo 64) | Art Director (アートディレクター) (富田 千穂) |
Kawa no Nushi Tsuri: Hikyō o Motomete (1998, PlayStation) | Art Director (アートディレクター) (富田 千穂) |
Harvest Moon (1996, SNES) | Design Assistance |
Direct control | |
---|---|
Tomb Raider I•II•III: Remastered (2024, Windows) | Artwork |
Ochige Designer: Tsukutte Pon! (1997, SEGA Saturn) | Art Work |
Tomb Raider II (1997, PlayStation) | Artwork |
Europe | |
---|---|
Tomb Raider I•II•III: Remastered (2024, Windows) | Artwork |
Tomb Raider II (1997, PlayStation) | Artwork |
Falling block puzzle | |
---|---|
Ochige Designer: Tsukutte Pon! (1997, SEGA Saturn) | Art Work |
Fantasy | |
---|---|
Boundary Gate: Daughter of Kingdom (1997, PC-FX) | Art Work (アートワーク) (富田 千穂) |
Monstania (1996, SNES) | Art Work |
Fishing | |
---|---|
Reel Fishing II (2000, PlayStation) | Design |
Kawa no Nushi Tsuri: Hikyō o Motomete (1998, PlayStation) | Art Director (アートディレクター) (富田 千穂) |
Reel Fishing (1996, PlayStation) | Art Work |
Virtual Fishing (1995, Virtual Boy) | Artwork (アートワーク) (富田千穂) |
Fixed / flip-screen | |
---|---|
Ochige Designer: Tsukutte Pon! (1997, SEGA Saturn) | Art Work |
Flight / aviation | |
---|---|
Wing Over (1997, PlayStation) | Art Work |
Helicopter | |
---|---|
Scramble Cobra (1995, 3DO) | Artwork (Chie Tomita) |
Horror | |
---|---|
Akagawa Jirō: Yasōkyoku (1998, PlayStation) | Artwork (アートワーク) (富田千穂) |
Isometric | |
---|---|
Monstania (1996, SNES) | Art Work |
Japan (Modern/Futuristic) | |
---|---|
Hyper Securities: Kinmirai Bishōjo Police Nisshi (1995, PC-98) | Special Thanks (スペシャルサンクス) (富田 千穂) |
Managerial / business simulation | |
---|---|
Harvest Moon (1996, SNES) | Design Assistance |
Hyper Securities: Kinmirai Bishōjo Police Nisshi (1995, PC-98) | Special Thanks (スペシャルサンクス) (富田 千穂) |
Atlas (1995, SNES) | Graphics Assist |
Menu structures | |
---|---|
Hyper Securities: Kinmirai Bishōjo Police Nisshi (1995, PC-98) | Special Thanks (スペシャルサンクス) (富田 千穂) |
North America | |
---|---|
Tomb Raider I•II•III: Remastered (2024, Windows) | Artwork |
Oceania | |
---|---|
Tomb Raider I•II•III: Remastered (2024, Windows) | Artwork |
Platform | |
---|---|
Tomb Raider II (1997, PlayStation) | Artwork |
Magical Pop'n (1995, SNES) | Art Work |
Puzzle | |
---|---|
Ochige Designer: Tsukutte Pon! (1997, SEGA Saturn) | Art Work |
Puzzle elements | |
---|---|
Tomb Raider I•II•III: Remastered (2024, Windows) | Artwork |
Tomb Raider II (1997, PlayStation) | Artwork |
Monstania (1996, SNES) | Art Work |
Racing / Driving | |
---|---|
Highway 2000 (1995, SEGA Saturn) | Art Work (富田 千穂) |
Real-time | |
---|---|
Ochige Designer: Tsukutte Pon! (1997, SEGA Saturn) | Art Work |
Virtual Fishing (1995, Virtual Boy) | Artwork (アートワーク) (富田千穂) |
Role-playing (RPG) | |
---|---|
Nushi Tsuri 64 (1998, Nintendo 64) | Art Director (アートディレクター) (富田 千穂) |
Kawa no Nushi Tsuri: Hikyō o Motomete (1998, PlayStation) | Art Director (アートディレクター) (富田 千穂) |
Boundary Gate: Daughter of Kingdom (1997, PC-FX) | Art Work (アートワーク) (富田 千穂) |
Monstania (1996, SNES) | Art Work |
Sci-fi / futuristic | |
---|---|
Hyper Securities: Kinmirai Bishōjo Police Nisshi (1995, PC-98) | Special Thanks (スペシャルサンクス) (富田 千穂) |
Shooter | |
---|---|
Tomb Raider I•II•III: Remastered (2024, Windows) | Artwork |
Side view | |
---|---|
Magical Pop'n (1995, SNES) | Art Work |
Simulation | |
---|---|
Nushi Tsuri 64 (1998, Nintendo 64) | Art Director (アートディレクター) (富田 千穂) |
Wing Over (1997, PlayStation) | Art Work |
Harvest Moon (1996, SNES) | Design Assistance |
Hyper Securities: Kinmirai Bishōjo Police Nisshi (1995, PC-98) | Special Thanks (スペシャルサンクス) (富田 千穂) |
Atlas (1995, SNES) | Graphics Assist |
Sports | |
---|---|
Reel Fishing II (2000, PlayStation) | Design |
Kawa no Nushi Tsuri: Hikyō o Motomete (1998, PlayStation) | Art Director (アートディレクター) (富田 千穂) |
Reel Fishing (1996, PlayStation) | Art Work |
Virtual Fishing (1995, Virtual Boy) | Artwork (アートワーク) (富田千穂) |
Strategy / tactics | |
---|---|
Atlas (1995, SNES) | Graphics Assist |
Turn-based | |
---|---|
Boundary Gate: Daughter of Kingdom (1997, PC-FX) | Art Work (アートワーク) (富田 千穂) |
Monstania (1996, SNES) | Art Work |
Vehicular combat | |
---|---|
Wing Over (1997, PlayStation) | Art Work |
Visual novel | |
---|---|
Akagawa Jirō: Yasōkyoku (1998, PlayStation) | Artwork (アートワーク) (富田千穂) |