Chiho Tomita

aka: 富田 千穂
Moby ID: 82055

Credits (20 credits on 19 games)

1st-person
Akagawa Jirō Mystery: Tsuki no Hikari - Shizumeru Kane no Satsujin (2002, PlayStation 2) Artwork (アートワーク) (富田 千穂)
Reel Fishing II (2000, PlayStation) Design
Akagawa Jirō: Yasōkyoku (1998, PlayStation) Artwork (アートワーク) (富田千穂)
Wing Over (1997, PlayStation) Art Work
Boundary Gate: Daughter of Kingdom (1997, PC-FX) Art Work (アートワーク) (富田 千穂)
Highway 2000 (1995, SEGA Saturn) Art Work (富田 千穂)
Hyper Securities: Kinmirai Bishōjo Police Nisshi (1995, PC-98) Special Thanks (スペシャルサンクス) (富田 千穂)
Scramble Cobra (1995, 3DO) Artwork (Chie Tomita)
3rd-person (Other)
Reel Fishing (1996, PlayStation) Art Work
Action
Tomb Raider I•II•III: Remastered (2024, Windows) Artwork
Tomb Raider II (1997, PlayStation) Artwork
Wing Over (1997, PlayStation) Art Work
Magical Pop'n (1995, SNES) Art Work
Scramble Cobra (1995, 3DO) Artwork (Chie Tomita)
Adventure
Akagawa Jirō Mystery: Tsuki no Hikari - Shizumeru Kane no Satsujin (2002, PlayStation 2) Artwork (アートワーク) (富田 千穂)
Akagawa Jirō: Yasōkyoku (1998, PlayStation) Artwork (アートワーク) (富田千穂)
Africa
Tomb Raider I•II•III: Remastered (2024, Windows) Artwork
Anime / Manga
Nushi Tsuri 64 (1998, Nintendo 64) Art Director (アートディレクター) (富田 千穂)
Kawa no Nushi Tsuri: Hikyō o Motomete (1998, PlayStation) Art Director (アートディレクター) (富田 千穂)
Ochige Designer: Tsukutte Pon! (1997, SEGA Saturn) Art Work
Monstania (1996, SNES) Art Work
Harvest Moon (1996, SNES) Design Assistance
Hyper Securities: Kinmirai Bishōjo Police Nisshi (1995, PC-98) Special Thanks (スペシャルサンクス) (富田 千穂)
Magical Pop'n (1995, SNES) Art Work
Asia
Tomb Raider I•II•III: Remastered (2024, Windows) Artwork
Tomb Raider II (1997, PlayStation) Artwork
Behind view
Tomb Raider I•II•III: Remastered (2024, Windows) Artwork
Tomb Raider II (1997, PlayStation) Artwork
Wing Over (1997, PlayStation) Art Work
Highway 2000 (1995, SEGA Saturn) Art Work (富田 千穂)
Compilation
Tomb Raider I•II•III: Remastered (2024, Windows) Artwork
Crime
Hyper Securities: Kinmirai Bishōjo Police Nisshi (1995, PC-98) Special Thanks (スペシャルサンクス) (富田 千穂)
Detective / mystery
Akagawa Jirō Mystery: Tsuki no Hikari - Shizumeru Kane no Satsujin (2002, PlayStation 2) Artwork (アートワーク) (富田 千穂)
Diagonal-down
Nushi Tsuri 64 (1998, Nintendo 64) Art Director (アートディレクター) (富田 千穂)
Kawa no Nushi Tsuri: Hikyō o Motomete (1998, PlayStation) Art Director (アートディレクター) (富田 千穂)
Harvest Moon (1996, SNES) Design Assistance
Direct control
Tomb Raider I•II•III: Remastered (2024, Windows) Artwork
Ochige Designer: Tsukutte Pon! (1997, SEGA Saturn) Art Work
Tomb Raider II (1997, PlayStation) Artwork
Europe
Tomb Raider I•II•III: Remastered (2024, Windows) Artwork
Tomb Raider II (1997, PlayStation) Artwork
Falling block puzzle
Ochige Designer: Tsukutte Pon! (1997, SEGA Saturn) Art Work
Fantasy
Boundary Gate: Daughter of Kingdom (1997, PC-FX) Art Work (アートワーク) (富田 千穂)
Monstania (1996, SNES) Art Work
Fishing
Reel Fishing II (2000, PlayStation) Design
Kawa no Nushi Tsuri: Hikyō o Motomete (1998, PlayStation) Art Director (アートディレクター) (富田 千穂)
Reel Fishing (1996, PlayStation) Art Work
Virtual Fishing (1995, Virtual Boy) Artwork (アートワーク) (富田千穂)
Fixed / flip-screen
Ochige Designer: Tsukutte Pon! (1997, SEGA Saturn) Art Work
Flight / aviation
Wing Over (1997, PlayStation) Art Work
Helicopter
Scramble Cobra (1995, 3DO) Artwork (Chie Tomita)
Horror
Akagawa Jirō: Yasōkyoku (1998, PlayStation) Artwork (アートワーク) (富田千穂)
Isometric
Monstania (1996, SNES) Art Work
Japan (Modern/Futuristic)
Hyper Securities: Kinmirai Bishōjo Police Nisshi (1995, PC-98) Special Thanks (スペシャルサンクス) (富田 千穂)
Managerial / business simulation
Harvest Moon (1996, SNES) Design Assistance
Hyper Securities: Kinmirai Bishōjo Police Nisshi (1995, PC-98) Special Thanks (スペシャルサンクス) (富田 千穂)
Atlas (1995, SNES) Graphics Assist
Menu structures
Hyper Securities: Kinmirai Bishōjo Police Nisshi (1995, PC-98) Special Thanks (スペシャルサンクス) (富田 千穂)
North America
Tomb Raider I•II•III: Remastered (2024, Windows) Artwork
Oceania
Tomb Raider I•II•III: Remastered (2024, Windows) Artwork
Platform
Tomb Raider II (1997, PlayStation) Artwork
Magical Pop'n (1995, SNES) Art Work
Puzzle
Ochige Designer: Tsukutte Pon! (1997, SEGA Saturn) Art Work
Puzzle elements
Tomb Raider I•II•III: Remastered (2024, Windows) Artwork
Tomb Raider II (1997, PlayStation) Artwork
Monstania (1996, SNES) Art Work
Racing / Driving
Highway 2000 (1995, SEGA Saturn) Art Work (富田 千穂)
Real-time
Ochige Designer: Tsukutte Pon! (1997, SEGA Saturn) Art Work
Virtual Fishing (1995, Virtual Boy) Artwork (アートワーク) (富田千穂)
Role-playing (RPG)
Nushi Tsuri 64 (1998, Nintendo 64) Art Director (アートディレクター) (富田 千穂)
Kawa no Nushi Tsuri: Hikyō o Motomete (1998, PlayStation) Art Director (アートディレクター) (富田 千穂)
Boundary Gate: Daughter of Kingdom (1997, PC-FX) Art Work (アートワーク) (富田 千穂)
Monstania (1996, SNES) Art Work
Sci-fi / futuristic
Hyper Securities: Kinmirai Bishōjo Police Nisshi (1995, PC-98) Special Thanks (スペシャルサンクス) (富田 千穂)
Shooter
Tomb Raider I•II•III: Remastered (2024, Windows) Artwork
Side view
Magical Pop'n (1995, SNES) Art Work
Simulation
Nushi Tsuri 64 (1998, Nintendo 64) Art Director (アートディレクター) (富田 千穂)
Wing Over (1997, PlayStation) Art Work
Harvest Moon (1996, SNES) Design Assistance
Hyper Securities: Kinmirai Bishōjo Police Nisshi (1995, PC-98) Special Thanks (スペシャルサンクス) (富田 千穂)
Atlas (1995, SNES) Graphics Assist
Sports
Reel Fishing II (2000, PlayStation) Design
Kawa no Nushi Tsuri: Hikyō o Motomete (1998, PlayStation) Art Director (アートディレクター) (富田 千穂)
Reel Fishing (1996, PlayStation) Art Work
Virtual Fishing (1995, Virtual Boy) Artwork (アートワーク) (富田千穂)
Strategy / tactics
Atlas (1995, SNES) Graphics Assist
Turn-based
Boundary Gate: Daughter of Kingdom (1997, PC-FX) Art Work (アートワーク) (富田 千穂)
Monstania (1996, SNES) Art Work
Vehicular combat
Wing Over (1997, PlayStation) Art Work
Visual novel
Akagawa Jirō: Yasōkyoku (1998, PlayStation) Artwork (アートワーク) (富田千穂)