Richard Woolcock

Moby ID: 89253

Credits (6 credits on 3 games)

1st-person
The Fellowship of the Ring (1986, Amstrad CPC) Script Development
Action
Doc the Destroyer (1987, ZX Spectrum) Programming
Fighting Warrior (1986, Commodore 16, Plus/4) Programming
Adventure
The Fellowship of the Ring (1986, Amstrad CPC) Script Development
Direct control
Fighting Warrior (1986, Commodore 16, Plus/4) Programming
Fantasy
Doc the Destroyer (1987, ZX Spectrum) Programming
The Fellowship of the Ring (1986, Amstrad CPC) Script Development
Fighting
Doc the Destroyer (1987, ZX Spectrum) Programming
Fixed / flip-screen
Doc the Destroyer (1987, ZX Spectrum) Programming
The Fellowship of the Ring (1986, Amstrad CPC) Script Development
Interactive fiction / text adventure
The Fellowship of the Ring (1986, Amstrad CPC) Script Development
Licensed
The Fellowship of the Ring (1986, Amstrad CPC) Script Development
Martial arts
Fighting Warrior (1986, Commodore 16, Plus/4) Programming
Menu structures
Doc the Destroyer (1987, ZX Spectrum) Programming
Multiple units/characters control
The Fellowship of the Ring (1986, Amstrad CPC) Script Development
Post-apocalyptic
Doc the Destroyer (1987, ZX Spectrum) Programming
Puzzle elements
Doc the Destroyer (1987, ZX Spectrum) Programming
RPG elements
Doc the Destroyer (1987, ZX Spectrum) Programming
Side view
Doc the Destroyer (1987, ZX Spectrum) Programming
Fighting Warrior (1986, Commodore 16, Plus/4) Programming
Text parser
The Fellowship of the Ring (1986, Amstrad CPC) Script Development
Text-based / Spreadsheet
Doc the Destroyer (1987, ZX Spectrum) Programming
Turn-based
The Fellowship of the Ring (1986, Amstrad CPC) Script Development