Michael Iguico
aka:
Mike Iguico
Moby ID: 9013
Credits (7 credits on 6 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Unreal Championship 2: The Liandri Conflict (2005, Xbox) | QA Team |
2D scrolling | |
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Rampage: Total Destruction (2006, PlayStation 2) | Product Analysts |
3rd-person (Other) | |
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Mortal Kombat: Shaolin Monks (2005, Xbox) | Product Analysts |
Mortal Kombat: Deception (2005, GameCube) | Product Analysts |
Action | |
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Rampage: Total Destruction (2006, PlayStation 2) | Product Analysts |
Mortal Kombat: Shaolin Monks (2005, Xbox) | Product Analysts |
Unreal Championship 2: The Liandri Conflict (2005, Xbox) | QA Team |
Mortal Kombat: Deception (2005, GameCube) | Product Analysts |
RoadKill (2003, PlayStation 2) | Quality Assurance |
Arcade | |
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Mortal Kombat: Deception (2005, GameCube) | Product Analysts |
Beat 'em up / brawler | |
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Mortal Kombat: Shaolin Monks (2005, Xbox) | Product Analysts |
Behind view | |
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Rise & Fall: Civilizations at War (2006, Windows) | Product Analysts |
Unreal Championship 2: The Liandri Conflict (2005, Xbox) | QA Team |
Chess | |
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Mortal Kombat: Deception (2005, GameCube) | Product Analysts |
Classical antiquity | |
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Rise & Fall: Civilizations at War (2006, Windows) | Product Analysts |
Cyberpunk / dark sci-fi | |
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RoadKill (2003, PlayStation 2) | Quality Assurance |
Diagonal-down | |
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Rise & Fall: Civilizations at War (2006, Windows) | Product Analysts |
Direct control | |
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Rise & Fall: Civilizations at War (2006, Windows) | Product Analysts |
Unreal Championship 2: The Liandri Conflict (2005, Xbox) | QA Team |
Fantasy | |
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Rampage: Total Destruction (2006, PlayStation 2) | Product Analysts |
Fighting | |
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Mortal Kombat: Deception (2005, GameCube) | Product Analysts |
Free camera | |
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Rise & Fall: Civilizations at War (2006, Windows) | Product Analysts |
Historical events | |
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Rise & Fall: Civilizations at War (2006, Windows) | Product Analysts |
Isometric | |
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Mortal Kombat: Deception (2005, GameCube) | Product Analysts |
Martial arts | |
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Mortal Kombat: Shaolin Monks (2005, Xbox) | Product Analysts |
Mortal Kombat: Deception (2005, GameCube) | Product Analysts |
Multiple units/characters control | |
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Rise & Fall: Civilizations at War (2006, Windows) | Product Analysts |
Platform | |
---|---|
Mortal Kombat: Deception (2005, GameCube) | Product Analysts |
Point and select | |
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Rise & Fall: Civilizations at War (2006, Windows) | Product Analysts |
Post-apocalyptic | |
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RoadKill (2003, PlayStation 2) | Quality Assurance |
Puzzle elements | |
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Mortal Kombat: Deception (2005, GameCube) | Product Analysts |
Racing / Driving | |
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RoadKill (2003, PlayStation 2) | Quality Assurance |
Real-time | |
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Rise & Fall: Civilizations at War (2006, Windows) | Product Analysts |
Real-time strategy (RTS) | |
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Rise & Fall: Civilizations at War (2006, Windows) | Product Analysts |
Regional differences | |
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Mortal Kombat: Shaolin Monks (2005, Xbox) | Product Analysts |
Unreal Championship 2: The Liandri Conflict (2005, Xbox) | QA Team |
Sci-fi / futuristic | |
---|---|
Unreal Championship 2: The Liandri Conflict (2005, Xbox) | QA Team |
Shooter | |
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Unreal Championship 2: The Liandri Conflict (2005, Xbox) | QA Team |
RoadKill (2003, PlayStation 2) | Quality Assurance |
Side view | |
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Rampage: Total Destruction (2006, PlayStation 2) | Product Analysts |
Strategy / tactics | |
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Rise & Fall: Civilizations at War (2006, Windows) | Product Analysts |