Nathanael Deslances

Moby ID: 920268

Credits (4 credits on 3 games)

1st-person
Detroit: Become Human (2018, PlayStation 4) Game Design
3rd-person (Other)
Twin Mirror (2020, Windows) Designers
The Dark Pictures Anthology: Man of Medan (2019, Windows) Level Design
Detroit: Become Human (2018, PlayStation 4) Game Design
Adventure
Twin Mirror (2020, Windows) Designers
The Dark Pictures Anthology: Man of Medan (2019, Windows) Level Design
Detroit: Become Human (2018, PlayStation 4) Game Design
Cinematic camera
Twin Mirror (2020, Windows) Designers
Detroit: Become Human (2018, PlayStation 4) Game Design
Detective / mystery
Detroit: Become Human (2018, PlayStation 4) Game Design
Direct control
Twin Mirror (2020, Windows) Designers
The Dark Pictures Anthology: Man of Medan (2019, Windows) Level Design
Detroit: Become Human (2018, PlayStation 4) Game Design
Fantasy
Twin Mirror (2020, Windows) Designers
The Dark Pictures Anthology: Man of Medan (2019, Windows) Level Design
Graphic adventure
Twin Mirror (2020, Windows) Designers
Detroit: Become Human (2018, PlayStation 4) Game Design
Horror
The Dark Pictures Anthology: Man of Medan (2019, Windows) Level Design
Menu structures
The Dark Pictures Anthology: Man of Medan (2019, Windows) Level Design
North America
Twin Mirror (2020, Windows) Designers
Detroit: Become Human (2018, PlayStation 4) Game Design
Puzzle elements
Detroit: Become Human (2018, PlayStation 4) Game Design
Quick Time Events (QTEs)
The Dark Pictures Anthology: Man of Medan (2019, Windows) Level Design
Detroit: Become Human (2018, PlayStation 4) Game Design
Sci-fi / futuristic
Detroit: Become Human (2018, PlayStation 4) Game Design