Hiroto Yamamoto
Moby ID: 95927
Credits (14 credits on 7 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Killer7 (2005, PlayStation 2) | Path Designer |
Michigan: Report from Hell (2004, PlayStation 2) | 2D Design |
3rd-person (Other) | |
---|---|
Killer7 (2005, PlayStation 2) | Path Designer |
Racing Lagoon (1999, PlayStation) | Car Designer (山本 広人) |
Final Fantasy VII (1997, PlayStation) | Monster Modeler |
Action | |
---|---|
Killer7 (2005, PlayStation 2) | Path Designer |
Michigan: Report from Hell (2004, PlayStation 2) | 2D Design |
Action RPG | |
---|---|
Shining Soul II (2003, Game Boy Advance) | Monster Graphics |
Shining Soul (2002, Game Boy Advance) | Graphics |
Anime / Manga | |
---|---|
Chrono Trigger (2008, Nintendo DS) | Map Design |
Final Fantasy VII (1997, PlayStation) | Monster Modeler |
Cinematic camera | |
---|---|
Killer7 (2005, PlayStation 2) | Path Designer |
Final Fantasy VII (1997, PlayStation) | Monster Modeler |
Contemporary | |
---|---|
Killer7 (2005, PlayStation 2) | Path Designer |
Cyberpunk / dark sci-fi | |
---|---|
Final Fantasy VII (1997, PlayStation) | Monster Modeler |
Diagonal-down | |
---|---|
Shining Soul II (2003, Game Boy Advance) | Monster Graphics |
Shining Soul (2002, Game Boy Advance) | Graphics |
Fantasy | |
---|---|
Chrono Trigger (2008, Nintendo DS) | Map Design |
Shining Soul II (2003, Game Boy Advance) | Monster Graphics |
Shining Soul (2002, Game Boy Advance) | Graphics |
Final Fantasy VII (1997, PlayStation) | Monster Modeler |
Isometric | |
---|---|
Shining Soul II (2003, Game Boy Advance) | Monster Graphics |
Shining Soul (2002, Game Boy Advance) | Graphics |
Japan (Modern/Futuristic) | |
---|---|
Killer7 (2005, PlayStation 2) | Path Designer |
Japanese-style RPG (JRPG) | |
---|---|
Chrono Trigger (2008, Nintendo DS) | Map Design |
Final Fantasy VII (1997, PlayStation) | Monster Modeler |
Puzzle elements | |
---|---|
Killer7 (2005, PlayStation 2) | Path Designer |
Michigan: Report from Hell (2004, PlayStation 2) | 2D Design |
Racing / Driving | |
---|---|
Racing Lagoon (1999, PlayStation) | Car Designer (山本 広人) |
Real-time | |
---|---|
Final Fantasy VII (1997, PlayStation) | Monster Modeler |
Role-playing (RPG) | |
---|---|
Chrono Trigger (2008, Nintendo DS) | Map Design |
Shining Soul II (2003, Game Boy Advance) | Monster Graphics |
Shining Soul (2002, Game Boy Advance) | Graphics |
Racing Lagoon (1999, PlayStation) | Car Designer (山本 広人) |
Final Fantasy VII (1997, PlayStation) | Monster Modeler |
Sci-fi / futuristic | |
---|---|
Chrono Trigger (2008, Nintendo DS) | Map Design |
Final Fantasy VII (1997, PlayStation) | Monster Modeler |
Shooter | |
---|---|
Killer7 (2005, PlayStation 2) | Path Designer |
Steampunk | |
---|---|
Chrono Trigger (2008, Nintendo DS) | Map Design |
Survival horror | |
---|---|
Michigan: Report from Hell (2004, PlayStation 2) | 2D Design |
Top-down | |
---|---|
Chrono Trigger (2008, Nintendo DS) | Map Design |
Turn-based | |
---|---|
Chrono Trigger (2008, Nintendo DS) | Map Design |
Final Fantasy VII (1997, PlayStation) | Monster Modeler |