Cuba Dong-Hun Lee
aka:
Cuba Lee
Moby ID: 997400
Credits (8 credits on 8 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Eclipse: Edge of Light (2020, PlayStation 4) | Concept Art |
Call of Duty: Black Ops IIII (2018, PlayStation 4) | Section Studios |
Dead Realm (2017, Windows) | Concept Artists |
Vlad the Impaler (2014, Windows) | Lead Artists |
2D scrolling | |
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Tinertia (2017, PlayStation 4) | Concept Artist |
Vlad the Impaler (2014, Windows) | Lead Artists |
PlayStation All-Stars Battle Royale (2012, PlayStation 3) | Section Studios |
3rd-person (Other) | |
---|---|
God of War: Ascension (2013, PlayStation 3) | Section Studios |
4X | |
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Sid Meier's Civilization VI (2016, Windows) | Concept |
Action | |
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Eclipse: Edge of Light (2020, PlayStation 4) | Concept Art |
Call of Duty: Black Ops IIII (2018, PlayStation 4) | Section Studios |
Tinertia (2017, PlayStation 4) | Concept Artist |
Dead Realm (2017, Windows) | Concept Artists |
God of War: Ascension (2013, PlayStation 3) | Section Studios |
PlayStation All-Stars Battle Royale (2012, PlayStation 3) | Section Studios |
Adventure | |
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Vlad the Impaler (2014, Windows) | Lead Artists |
Diagonal-down | |
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Sid Meier's Civilization VI (2016, Windows) | Concept |
Direct control | |
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Call of Duty: Black Ops IIII (2018, PlayStation 4) | Section Studios |
Tinertia (2017, PlayStation 4) | Concept Artist |
Europe | |
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Vlad the Impaler (2014, Windows) | Lead Artists |
Fantasy | |
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God of War: Ascension (2013, PlayStation 3) | Section Studios |
Fighting | |
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PlayStation All-Stars Battle Royale (2012, PlayStation 3) | Section Studios |
Free camera | |
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Sid Meier's Civilization VI (2016, Windows) | Concept |
Gambling elements | |
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Call of Duty: Black Ops IIII (2018, PlayStation 4) | Section Studios |
Hack and slash | |
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God of War: Ascension (2013, PlayStation 3) | Section Studios |
Horror | |
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Vlad the Impaler (2014, Windows) | Lead Artists |
Managerial / business simulation | |
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Sid Meier's Civilization VI (2016, Windows) | Concept |
Motion control | |
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Eclipse: Edge of Light (2020, PlayStation 4) | Concept Art |
Multiple units/characters control | |
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Sid Meier's Civilization VI (2016, Windows) | Concept |
Platform | |
---|---|
Tinertia (2017, PlayStation 4) | Concept Artist |
Point and select | |
---|---|
Sid Meier's Civilization VI (2016, Windows) | Concept |
Vlad the Impaler (2014, Windows) | Lead Artists |
Puzzle elements | |
---|---|
Eclipse: Edge of Light (2020, PlayStation 4) | Concept Art |
Vlad the Impaler (2014, Windows) | Lead Artists |
Quick Time Events (QTEs) | |
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God of War: Ascension (2013, PlayStation 3) | Section Studios |
RPG elements | |
---|---|
Vlad the Impaler (2014, Windows) | Lead Artists |
Regional differences | |
---|---|
God of War: Ascension (2013, PlayStation 3) | Section Studios |
Sci-fi / futuristic | |
---|---|
Eclipse: Edge of Light (2020, PlayStation 4) | Concept Art |
Tinertia (2017, PlayStation 4) | Concept Artist |
Shooter | |
---|---|
Call of Duty: Black Ops IIII (2018, PlayStation 4) | Section Studios |
Dead Realm (2017, Windows) | Concept Artists |
Side view | |
---|---|
Tinertia (2017, PlayStation 4) | Concept Artist |
PlayStation All-Stars Battle Royale (2012, PlayStation 3) | Section Studios |
Strategy / tactics | |
---|---|
Sid Meier's Civilization VI (2016, Windows) | Concept |
Survival horror | |
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Dead Realm (2017, Windows) | Concept Artists |
Turn-based | |
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Sid Meier's Civilization VI (2016, Windows) | Concept |
Turn-based strategy (TBS) | |
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Sid Meier's Civilization VI (2016, Windows) | Concept |
Visual novel | |
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Vlad the Impaler (2014, Windows) | Lead Artists |