8 results for "Gamecock"

GROUP: Gamebook conversions
In the plainest sense, gamebooks are Choose-Your-Own-Adventures (featuring user navigation through the game hypertext by instructing them which numbered segment to turn to next), often with RPG stats-management via an included rules system. (Gamebooks relying on external rule sets tend to be...
GROUP: Middleware: GameCODA
Games using the GameCODA multi-platform audio middleware technology by Sensaura, available for PC, Xbox, PS2 and GC.
GROUP: Fighting Fantasy gamebook adaptations
Games adapted from, based on or inspired by Steve Jackson and Ian Livingstone's long-running series of Puffin gamebooks. See also the amateur gamebook conversions group, home to more than a few FF fangames and clones.
GROUP: Amateur gamebook conversions
In the plainest sense, gamebooks are Choose-Your-Own-Adventures (featuring user navigation through the game hypertext by instructing them which numbered segment to turn to next) with RPG stats-management via an included rules system. (Gamebooks relying on external rule sets tend to be referred...
GROUP: Fabled Lands gamebook adaptations
Games adapted from, based on or inspired by Dave Morris and Jamie Thomson's series of interconnected, sandbox-play gamebooks. See also the amateur gamebook conversions group
GROUP: Which Way Books gamebook adaptations
This group is for computer adaptations of the plain hyperfiction stories originally published in book form from 1982 through 1986 by Carousel in the UK and Simon & Schuster in the USA, through their Archway imprint.
GROUP: Choose Your Own Adventure gamebook adaptations
Computer game adaptations of the original Choose Your Own Adventure hyperfiction gamebook line introduced by Bantam in 1979 and revived by ChooseCo in 2005, as well as subsequent spin-off lines such as the "Choose Your Own Nightmare" horror gamebooks. The group also includes the gamebook tie-in...
GROUP: GameCo Mobile's Match series