Taldren, Inc.

Moby ID: 1722

Overview edit · view history

Taldren was formed in 1996 informally by Erik Bethke, Zachary Drummond and Sean Dumas, who had met at The Dreamer’s Guild a year prior, where they had worked on I Have No Mouth, and I Must Scream.

After The Dreamers Guild closed, a short stint at Interna and contract work in 1997, the team joined 14° East division of Interplay in summer 1998 to work on Star Trek: Starfleet Command, which would release in August 1999. After this project, Taldren was incorporated as its own company and continued working on the Starfleet Command series even after Activision took over the IP for a third title in 2002.

By April 2004, Taldren had a sci-fi RPG game called Black 9 in development, which was cancelled by publisher Majesco. Two months later, on 24 June 2004, Taldren would close its doors.

Credited on 3 Games from 2000 to 2002

Star Trek: Starfleet Command III (2002 on Windows)
Star Trek: Starfleet Command - Orion Pirates (2001 on Windows)
Star Trek: Starfleet Command Volume II - Empires at War (2000 on Windows)

History +

June 24, 2004

Taldren closes its doors. A small part of the team moves to a new company in South Korea.

April 6, 2004

Black 9, Taldren's sci-fi action-RPG, is put on hold by publisher Majesco. Later, it is officially cancelled.

1996

Taldren founded

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