Andy Glaister was born in England and has developed games for over twenty five years. Starting with Sinclair Spectrum games, he went on to establish a company called Programmers Development Systems Ltd.
During the latter half of the 1980's almost all major English game developers used its software.
In the 90's Andy moved to America and held senior developer or technical director positions at Viacom New Media
, Kinesoft Development
and FASA Interactive
. Andy joined Microsoft Game Studios
in 1999 when they acquired FASA Interactive. During his years at Microsoft Andy worked as a Development Manager in the game studios, working with developers such as Bioware, Gas Powered Games, Doublefine, Pipeworks, Gearbox, Turbine, Climax, Rare and Bungie.
Andy became the Director of Development for the game studios, working across all products, helping shape the game technology as well as the XBOX and XBOX 360. Andy spent his last two years at Microsoft as the Development Manager for the Windows Graphics and Gaming team, managing all the programmers working on DirectX 10, display drivers, Windows Parental Controls, the DirectX SDK and the graphics and gaming features in the up-coming Windows Vista.
Also Known As
- Age of Mythology: The Titans (2003), Microsoft Game Studios
- Halo: Combat Evolved (2003), Microsoft Game Studios
- Age of Mythology (2002), Microsoft Game Studios
- Asheron's Call 2: Fallen Kings (2002), Microsoft Game Studios
- Dungeon Siege (2002), Microsoft Corporation
- Links 2001 (2001), Microsoft Corporation
- MechCommander 2 (2001), Microsoft Corporation
- Nightcaster: Defeat the Darkness (2001), Microsoft Corporation
- MechWarrior 4: Vengeance (2000), Microsoft Corporation
- Motocross Madness 2 (2000), Microsoft Corporation
- MechWarrior 3 (1999), Hasbro Interactive, Inc.
- Septerra Core: Legacy of the Creator (1999), Monolith Productions, Inc.
- Mech Commander (1998), MicroProse Software, Inc.
- Battle Arena Toshinden 2 (1997), GameBank Corp.
- Raiden II (1997), GameBank Corp.
- Fatal Fury 3: Road to the Final Victory (1996), WizardWorks Software
- Gex (1996), Microsoft Corporation
- Samurai Shodown II (1996), GameBank Corp.
- Zeitgeist (1996), GT Interactive Software Corp.
- Zero Divide (1996), Time Warner Interactive, Inc.
- Bust-A-Move (1995), GameBank Corp.
- Earthworm Jim: Special Edition (1995), Activision, Inc.
- Knight Moves (1995), Spectrum Holobyte, Inc.
- Pitfall: The Mayan Adventure (1995), Activision, Inc.
- Bugs Bunny Rabbit Rampage (1994), Sun Corporation of America
- Nickelodeon GUTS (1994), Viacom New Media
- Beyond Shadowgate (1993), Turbo Technologies, Inc.
- Road Runner's Death Valley Rally (1992), Sun Corporation of America
- Shape Shifter (1992), Turbo Technologies, Inc.
- Life Force (1988), Imagine
- The Comet Game (1986), Firebird Software Ltd.
- Empire! (1986), Firebird Software Ltd.
- Ostron (1983), Softek
- Orbiter (1982), Silversoft