MobyGoal achieved! Thanks to all contributors who helped us reach 250 documented ZX81 Games.

John Passfield

Game Credits

Production

Destroy All Humans! 2 (2006)   (Director)
Disney's Extremely Goofy Skateboarding (2001)   (Director of Development)
Flight of the Amazon Queen (1995)   (Executive Voice Producers)
 

Design

Ty the Tasmanian Tiger 3: Night of the Quinkan (2005)   (Designers)
King Arthur (2004)   (Design Director)
TY the Tasmanian Tiger 2: Bush Rescue (2004)   (Design Director)
Barbie Sparkling Ice Show (2002)   (Technical Director)
Ty the Tasmanian Tiger (2002)   (Game Design)
Barbie Beach Vacation (2001)   (Director of Development)
Championship Surfer (2000)   (Development Director)
Zombie Wars (1996)   (Design)
Flight of the Amazon Queen (1995)   (Design)
Alien Carnage (1993)   (Map Design by)
 

Programming/Engineering

Ty the Tasmanian Tiger (2002)   (Programmers)
Sunny Garcia Surfing (2001)   (Director of Development)
Flight of the Amazon Queen (1995)   (Dynalum System)
 

Writers

TY the Tasmanian Tiger 2: Bush Rescue (2004)   (Script)
Flight of the Amazon Queen (1995)   (Writing / Dialogue / Story)
 

Audio

Ty the Tasmanian Tiger (2002)   (Extra Voices)
Zombie Wars (1996)   (Voice Talent)
Flight of the Amazon Queen (1995)   (Sound)
 

Creative Services

Zombie Wars (1996)   (Online Manual Design)
Flight of the Amazon Queen (1995)   (Manual written by)
 

Thanks

Mercenaries 2: World in Flames (2008)   (Very special thanks to)
Mercenaries 2: World in Flames (2008)   (Very Special Thanks)
Top Chef: The Game (2008)   (Special Thanks)
 

Other

Ty the Tasmanian Tiger (2002)   (Script)
 


Developer Biography

John Passfield started his career as a developer for the Microbee System, with Chilly Willy (1984) and Halloween Harry (1985), both published by Honeysoft.

In 1993 he teamed up with Steve Stamatiadis to found the studio Interactive Binary Illusions. There, he created a new version of Halloween Harry in 1993 (also known as Alien Carnage) and the graphic adventure Flight of the Amazon Queen (1995). They were working on a third title, Stereo Jack, but that one was eventually cancelled.

By 1996 Interactive Binary Illusions evolved into a new studio by the duo, then called Gee Whiz! Entertainment. Two games were created: the Halloween Harry Windows sequel Zombie Wars (1996) and Mike Stewart’s Pro Bodyboarding (1999). They were also working on a concept called Screen Opera, similar to what The Sims would eventually become.

By 1999, Passfield and Stamatiadis teamed up with Robert Walsh to found the studio Krome Studios Pty Ltd. There, Passfield co-created and designed the games in the TY the Tasmanian Tiger series. He remained there until 2005, when he left and sold his shares.

By 2006 he was the Creative Director at Pandemic Studio Pty. Ltd.

Last updated: May 14, 2009