User review spotlight: Carmageddon (DOS). Released in 1997.

Mark Crowe

Game Credits

Business

Police Quest 2: The Vengeance (1988)   (Project coordinator)
 

Production

Metaltech: EarthSiege - Expansion Pack (1995)   (Producer)
Metaltech: Battledrome (1994)   (Producer)
Metaltech: EarthSiege (1994)   (Producer)
Space Quest V: The Next Mutation (1993)   (Producer/Director)
Police Quest 3: The Kindred (1991)   (Director)
Police Quest 2: The Vengeance (1988)   (Project Coordinator)
 

Design

Devil May Cry HD Collection (2012)   (Studio Design Director)
Deadliest Warrior: The Game (2010)   (Studio Design Director)
Jeopardy! (2010)   (Studio Design Director)
Night at the Museum: Battle of the Smithsonian (2009)   (Studio Design Director)
Godzilla: Unleashed (2007)   (Creative Director)
Rampage: Total Destruction (2006)   (Design)
Godzilla: Save the Earth (2004)   (Godzilla Development team)
Godzilla: Destroy All Monsters Melee (2002)   (Original Concept and Design by)
EarthSiege 2 (1996)   (Director)
Metaltech: EarthSiege (1994)   (Game Design)
Space Quest V: The Next Mutation (1993)   (Designer)
Police Quest 3: The Kindred (1991)   (Art Designer)
Space Quest I: Roger Wilco in the Sarien Encounter (1991)   (Game Designers)
Space Quest IV: Roger Wilco and the Time Rippers (1991)   (Game Designers)
Space Quest III: The Pirates of Pestulon (1989)   (Design)
Leisure Suit Larry in the Land of the Lounge Lizards (1987)   (Design)
Space Quest II: Chapter II - Vohaul's Revenge (1987)   (Designed by)
Space Quest: Chapter I - The Sarien Encounter (1986)   (Design)
 

Programming/Engineering

Space Quest III: The Pirates of Pestulon (1989)   (Programmed by)
 

Art/Graphics

Metaltech: Battledrome (1994)   (Art Direction)
Police Quest 3: The Kindred (1991)   (Background Artists)
Roberta Williams' Mixed-Up Mother Goose (1991)   (Background Artists)
Space Quest IV: Roger Wilco and the Time Rippers (1991)   (Background Artists)
Space Quest III: The Pirates of Pestulon (1989)   (Graphics by)
Leisure Suit Larry in the Land of the Lounge Lizards (1987)   (Graphics / Artwork)
Police Quest: In Pursuit of the Death Angel (1987)   (Graphics / Artwork)
Space Quest II: Chapter II - Vohaul's Revenge (1987)   (Graphics by)
The Black Cauldron (1986)   (Computer Graphics by)
King's Quest III: To Heir is Human (1986)   (Graphics)
Space Quest: Chapter I - The Sarien Encounter (1986)   (Graphics / Artwork)
King's Quest II: Romancing the Throne (1985)   (Animation)
Donald Duck's Playground (1984)   (Graphics by:)
Mickey's Space Adventure (1984)   (Graphics by)
Winnie the Pooh in the Hundred Acre Wood (1984)   (Graphics by)
 

Video/Cinematics

Jones in the Fast Lane (1991)   (Actors)
 

Audio

Jones in the Fast Lane: CD-ROM (1992)   (Acting / Voiceovers)
Space Quest I: Roger Wilco in the Sarien Encounter (1991)   (Space Quest 1 Theme Based on the Original Composition by)
 

Creative Services

Metaltech: Battledrome (1994)   (Box Design)
Space Quest V: The Next Mutation (1993)   (Contributing Writers)
Leisure Suit Larry III: Passionate Patti in Pursui... (1989)   (Cover Art)
Donald Duck's Playground (1984)   (Illustrations by)
Mickey's Space Adventure (1984)   (Illustrations by)
Winnie the Pooh in the Hundred Acre Wood (1984)   (Illustrated by)
 

Thanks

Space Quest II: Roger Wilco in Vohaul's Revenge (2011)   (Designed by)
3-D Ultra Lionel Train Town Deluxe (2000)   (people that contributed to the original TrainTown)
Stellar 7: Draxon's Revenge (1993)   (Special Thanks)
King's Quest (1984)   (Thanks To)
Mickey's Space Adventure (1984)   (Thanks / Staff)
 

Other

Godzilla: Destroy All Monsters Melee (2002)   (Godzilla Development Team)
 


Developer Biography

One of the legendary "Two Guys from Andromeda", Mark Crowe is best known as the co-creator of the Space Quest series.

He began his career in the games industry as an illustrator for Sierra's marketing department, working on packaging, logos and documentation, and also doing some box illustrations. He then moved on to computer graphics, his first project being Winnie the Pooh in the Hundred Acre Wood. While working on the graphics of The Black Cauldron, he met Scott Murphy, who was a programmer on the project. The two shared a love of science fiction and a sense of humor, so they decided to get together and design their own game - the Two Guys from Andromeda and Space Quest were born.

Crowe doing artwork, Murphy programming, both designing, they did four Space Quest games together. After the fourth game, the two split ways, with Crowe moving to Dynamix. At Dynamix, Crowe designed Space Quest V on his own and later worked on the Earthsiege games. He stopped working for Dynamix in 1999.

Crowe then joined other former Dynamix employees at Pipeworks Software. He served as Studio Design Director at the company and worked as a designer on Pipeworks' Godzilla titles.

Crowe has since left Pipeworks to start a new company with Scott Murphy, called Guys from Andromeda, with a spiritual successor to Space Quest, called SpaceVenture, due out Summer 2013.

Last updated: Dec 17, 2012