User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Vince Zampella

Game Credits

Business

Titanfall (2014)   (CEO)
Call of Duty: Modern Warfare 2 (2009)   (CEO)
Call of Duty 2: Game of the Year Edition (2006)   (CCO)
Call of Duty 2 (2005)   (CCO)
Call of Duty (2003)   (CCO)
 

Production

Call of Duty 4: Modern Warfare (2007)   (Studio Heads)
Call of Duty 2: Game of the Year Edition (2006)   (Executive Producer)
Call of Duty 2 (2005)   (Executive Producer)
Call of Duty 2 (Collector's Edition) (2005)   (Executive Producer)
Call of Duty (2003)   (Producer)
Medal of Honor: Allied Assault (2002)   (Development Director)
Laser Arena (2000)   (Producer)
Vigilance (1998)   (Senior Producer)
Baldies (1995)   (Producer)
Cyberbykes: Shadow Racer VR (1995)   (Produced by)
Supercross 3D (1995)   (Producer)
NBA Jam Tournament Edition (1994)   (Producer)
 

Design

Call of Duty 4: Modern Warfare (2007)   (Studio Heads)
 

Programming/Engineering

CIA Operative: Solo Missions (2001)   (Team)
 

Thanks

Soldier of Fortune: Payback (2007)   (Special Thanks)
Call of Duty 3 (2006)   (Special Thanks)
Call of Duty 2: Big Red One (2005)   (Activision Special Thanks)
Call of Duty 2: Big Red One (Collector's Edit... (2005)   (Activision Special Thanks)
Call of Duty: United Offensive (2004)   (Very Special Thanks Infinity Ward)
World Tour Racing (1997)   (With Thanks To)
 

Other

Call of Duty 2 (Collector's Edition) (2005)   (CCO)
 


Developer Biography

Vince Zampella has been the Chief Creative Officer at Infinity Ward, Inc. since early 2002. Previously, he was a producer on such titles as Medal of Honor: Allied Assault, IOsix, Vigilance, Skies, Baldies, and NBA Jam. He has been working at Gametek, Atari, Panasonic/Ripcord, Sega, and 2015 before joining Infinity Ward.

Last updated: Jan 01, 2006