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Preston Glenn

aka: Preston Glen

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Preston Glenn has been a level designer at Infinity Ward since January 2002. Previously, he was a level designer on Medal of Honor: Allied Assault and has created levels for many different engines over the years, dating back to the original Doom.

Credited on 15 games

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Call of Duty: Modern Warfare 2 - Campaign Remastered (2020 on PlayStation 4) Infinity Ward: Original Team
Apex Legends (2019 on Windows) Senior Game Designers
Call of Duty: Modern Warfare - Remastered (2017 on PlayStation 4) Infinite Ward - Original Team
Titanfall 2 (2016 on Xbox One) Senior Game Designers
Titanfall (2014 on Windows) Design
Call of Duty: Modern Warfare 2 (2009 on PlayStation 3) Scripting
Call of Duty 4: Modern Warfare (2007 on Windows) Design and Scripting
Call of Duty 2: Game of the Year Edition (2006 on Windows) Level Design
Call of Duty 2 (Collector's Edition) (2005 on Windows) Additional Engineering
Call of Duty 2 (2005 on Windows) Additional Engineering
Call of Duty: United Offensive (2004 on Windows) Very Special Thanks Infinity Ward
Call of Duty (2003 on Windows) Level Design & Game Play Scripting
Medal of Honor: Allied Assault (2002 on Windows) Level Design
CIA Operative: Solo Missions (2001 on Windows) Team
Laser Arena (2000 on Windows) Level / Scenario Design

[ full credits ]

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