Preston Glenn

aka: Preston Glen
Moby ID: 42912

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Preston Glenn has been a level designer at Infinity Ward since January 2002. Previously, he was a level designer on Medal of Honor: Allied Assault and has created levels for many different engines over the years, dating back to the original Doom.

Credited on 15 games

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Call of Duty: Modern Warfare 2 - Campaign Remastered (2020, PlayStation 4) Infinity Ward: Original Team
Apex Legends (2019, Windows) Senior Game Designers
Call of Duty: Modern Warfare - Remastered (2017, PlayStation 4) Infinite Ward - Original Team
Titanfall 2 (2016, Xbox One) Senior Game Designers
Titanfall (2014, Windows) Design
Call of Duty: Modern Warfare 2 (2009, PlayStation 3) Design
Call of Duty 4: Modern Warfare (2007, Windows) Design and Scripting
Call of Duty 2 (Game of the Year Edition) (2006, Windows) Additional Engineering
Call of Duty 2 (2005, Xbox 360) Additional Programming
Call of Duty 2 (Collector's Edition) (2005, Windows) Additional Engineering
Call of Duty: United Offensive (2004, Windows) Very Special Thanks Infinity Ward
Call of Duty (2003, Windows) Level Design & Game Play Scripting
Medal of Honor: Allied Assault (2002, Windows) Level Design
CIA Operative: Solo Missions (2001, Windows) Team
Laser Arena (2000, Windows) Level / Scenario Design

[ full credits ]

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